In this Trends.vc Report, we talk about how to build indie games faster, piggybacking on popular games, building an engaged community, finding beta players and more.
We are tired of the same genres and game mechanics.
We crave new experiences.
Indie games experiment with game mechanics, stories, genres and themes.
They take creative risks to offer unique game experiences.
Indie Video Games
Indie Tabletop Games
- Starter Kits by Kenney help you build platformers and first-person shooters in Godot.
- Creator Kit: RPG helps you build a simple RPG with characters, quests and dialogues in Unity.
- Interaction System Starter Pack helps you save time coding interactions in Unreal Engine.
- Paper Trail is a mix of Gorogoa and The Monument Valley.
- Eric Barone says Stardew Valley was inspired by Harvest Moon.
- Pyre combines role-playing games and sports.
- Crypt of the Necrodancer combines roguelite and rhythm genres.
- Creature in the Well combines dungeon crawl and pinball games.
- Pirate Software has a Discord channel where you can learn more about Heartbound.
- Last Epoch has an official subreddit and a Discord channel with updates, player discussions and more.
- Vampire Survivors has a Discord channel. You can talk to fellow fans, hear about updates, join challenges and more.
- LathanumStudios is building Soul Split in public.
- Henrik Djerf is building Project Beyonder in public.
- Celeste is available on Xbox Cloud Gaming.
- Home Behind 2 is available on GeForce NOW.
- Wonder Boy: The Dragon's Trap is available on Gamestream.
- Last Epoch is releasing updates based on the early access feedback.
- Heartbound uses early access to get feedback and fix bugs on the road to launch.
- Inkbound offers early access to get feedback and add features suggested by players.
- Brawlhalla has battle passes with unique cosmetic rewards.
- DrainLive has a battle pass with character skins, coins and more.
- STALCRAFT has battle pass levels with weapons, themed skins and more.
- Roots of Pacha sells a bundle with 28 soundtracks.
- DAVE THE DIVER sells Digital Extra with a digital art book and 54 soundtracks.
- Eric Barone built Stardew Valley which sold 20,000,000+ copies and made $30,000,000+.
- Markus Persson built Minecraft. It sold 4,000,000 copies before its official launch and became the best-selling video game ever.
- Indielab Games helps to grow indie studios from the UK.
- Appodeal has an accelerator for mobile games and apps.
- GameFounders helps indie studios launch games and demos.
- Cuphead has a Cuphead Show.
- Minecraft will have its own movie.
- Among Us has an animated series in the works.
“This is a hits-driven business with a low chance of success.”
Most indie developers make games out of passion. If you want to make games to get rich, this may not be the right business for you.
“Game concepts are copied a lot. It seems that there’s no strong moat.”
In games, execution is everything. They have more moving parts than software. Experiment with story, characters, visuals and game mechanics to make a unique game.
“You’re not indie if you’re working with a publisher.”
A lot of great indie developers work with publishers to market their games. While keeping full creative control. You can go alone or sacrifice a part of your revenue for better visibility. It’s a matter of priorities.
“Some of the indie game developers you shared have dozens of employees.”
Some studios started as a one-person or a small team. Some got funding and hired fast. Some got acquired right after they made a successful game.
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Haters gonna hate! Thanks for sharing. Impactful data of course
Thank you Dru_riley, this is a lot of information, worthy of bookmarking it, I know about minecraft, glad to see there are others, I don't currently have a game development, but I think it's something that I will probably go through later, thank you. P.S. do you know how the headline image was generated
hi Its nice
That was something different I read in a long time. Thanks for getting my mind this much info. about this 'indie gaming' thought'.