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Just launched GapShot, building a minimal game around focus and timing

Hey everyone 👋

I just launched GapShot, a small iOS game I’ve been working on.

The idea was simple: build something clean and skill-based, without all the usual retention mechanics. Just timing, focus, and short sessions.

Early feedback has been interesting, people seem to like the feel and the minimal approach, but I’ve already had to tweak the difficulty curve and I’m currently adding a simple practice mode to make it less frustrating.

Still very early, but I’m building it in public and iterating based on feedback.

If anyone wants to try it or share thoughts:
https://www.gapshot.app

Happy to share more about what’s working (and what isn’t) so far.

posted toAvatar for product GapShot
GapShot