Hi,
I launched my Quiz/Puzzle app approx two months before (https://play.google.com/store/apps/details?id=com.rtech.quizhut) on google play store, in which I have added approx 60k quiz questions in different categories including 15k audio question quiz. I have added a game zone also in which I added multiple logic games, but I am not understanding why users are not getting retained, they install the app, use for some time and uninstall it, the uninstall percentage is approx 65%, total installations are 1000+ but most of the users have uninstalled the app and I have only 250 users. I am doing google ads.
Can you please review this and let me know the mistake I am doing? I will be very grateful for this.
Google play store link: https://play.google.com/store/apps/details?id=com.rtech.quizhut
Thanks all
I noticed that your trailer video says that your Quiz/Puzzle app is avaialbe on IOS, is this not misleading? Maybe i am not searching correctly but i can't find it on the app store?
Hi,
Actually when I made this video I had plan to launch this on IOS also, but after seeing the success rate on android, I just dropped the idea for sometime to launch on IOS.
Sorry for the blunt feedback, but in overall, the lack of goal, the not super xp and the lack of fun made me immediately want to uninstall
an idea: instead of drowning the user with a massive amount of possibilities, how about directing the choice of the games? think a road, you collect coins, but each time you have to solve a puzzld to move fwd.
Ok, You mean initially I should keep locked the game and ask user to earn coin by using other parts of the App, and use those coins to unlock that game? this is cool Idea, I am working on a new logic game, Probably will update that in 1 or 2 week. I will try your suggested approach. Sorry If I understood it wrong.
Thanks
yes, it could be in the form of locking as you suggest or something like in braindom where the puzzles are pushed one after the other by order of difficulty.
In general, you need to implement something that motivates users to play again in form of rewards, ranking,...
Thank you very much for giving time and your valuable feedback. I will definitely work on your suggestion.
Thanks Again.