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Looking for a tech co-founder to develop Space exploration XR simulations.

Hi,

I am looking for a tech co-founder to work with me on building a startup to develop Space exploration XR(eXtended Reality) simulations. The initial platform will be Google cardboard-like headsets and devices. The game engine will be Godot.

The long-term goal is to provide digital-twins for the education sector.

I have already talked to people working in the education and space sector, and they have shown interest in the project. We need to demonstrate that we can deliver.

I am a software engineer by profession, and even though I will also be contributing to the product development, most of my time will go into customer development. Hence I am looking for a tech co-founder who will take complete ownership of the engineering side and lead that effort while I concentrate on customer development.

The equity split will be 50-50.

If interested, please contact me via this platform and I will setup an introductory video call to discuss the project further.

P.S.

Because some of the respondents to this post asked for what specific skill-sets are required for the project, I am listing some of those below(it is not an exhaustive list; other tech skills can be picked up as and when required, such as CloudXR). Knowledge of some of the following will help the tech co-founder hit the road running:

Godot engine, Shaders, OpenGL-ES, Android NDK and SDK, Vulkan, and 3D Maths and Physics.

on February 14, 2022