I used to treat launch day like a funeral. One big Tuesday, screenshot the rank, then radio silence. The product goes quiet the day after the daily drop and we pretend that was the whole story. It never was.
What I see more now: customers show up on days 2–5, sometimes week 2+. The people who convert aren’t always the ones who upvoted in hour one. So shipping a real update and coming back matters more than perfecting one launch post forever.
On Aura++ (https://auraplusplus.com) Free gets limited re-launches with about a 30-day cooldown. Premium bumps the count and tightens cooldown to roughly 14 days. That cadence matches how I actually ship — small fixes, clearer landing copy, then another honest day on the board instead of waiting for a mythical “final” version.
I’m careful not to ask the same crowd twice in one week. Sister surfaces like IndieHunt (https://indiehunt.io) I save for a later flagship week, not a same-day second ask. Same makers hang around both rooms. Hitting them twice before they’ve forgotten the first pitch burns goodwill faster than it buys visits.
Re-launch isn’t a cheat code. It’s admitting the first day was a start, not a eulogy. If nothing changed in the product, I don’t re-launch just to farm the cooldown. If something did — pricing clearer, onboarding less confusing, a demo that actually loads — then the second day is the honest one.
When do you usually see your first real customers relative to launch day — same week, or later when you almost stopped checking?