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New 3D Software (Mojally)

Hello,
My name is Sami, I'm from Algeria-Biskra
I'm developing a 3D software called: Mojally
Mojally can do (for now):
1) 3D objects creation(100%)
2) Modeling(70%)
3) Modify geometry with changers (Editable(70%), UV Edit, Skinner, Morph, Symmetry, Boolean, more in progress) (40%)
4) Materials (standard material editor (100%) + node based in dev (20%))
5) Animation (Objects + bones + humanoids + load and save animation for any structure) (100%)
6) Rendering (Current default renderer : Mitsuba(100%) + (appleseed and cycles + its materials in progress to be added) + "any" downloadable renderer can be added by user)
7) Export for game engines and other softwares(80%)
8) Scripting(default integrated simple editor with free pascal (80%) + tools and scripts could be made with "any" other IDE and language that can uses TcpIp) With integrated editor, your scripts and tools are compiled to machine code (can't be decompiled or extracted) (100%)
9) Similar feel and Workflow of other softwares (can be changed) (100%)
10) Very low price + Perpetual License (for ever)
11) Cross platform (windows + Linux + Mac + others soon)

I need your support to finish this project
Please PreOrder and Donate at: http://www.mojally.com/Pages/PreOrder.html

In the past I have made many scripts for 3ds max, and I'm planning to port them to Mojally , old work.

Current Features
Gallery
Video

www.Mojally.com








on July 30, 2021