Oh, hey! Hi!
Nice to meet you all, my name is Marcelo, and I am here today to talk about Novaboard’s story and a little bit about myself.
I’ve always wanted to work with game development, but for one reason or another, I have never fully committed to it. I always thought that game dev was too risky and preferred to work on something more “hireable”, and that is why I became a full-stack web developer, focused on front-end.
How the project started:
In 2025, I finally decided that I would give game development a try. Some friends and I decided that we would make each a game in about 2 months. We knew we wouldn’t succeed in developing a full profitable game to publish on Steam yet, so we started making small games to stretch our game development skills.
While working on my game entry, I noticed that working with Aseprite assets wasn't as easy as I'd hoped, since I had to buy and install it, but I saw no reason why there couldn’t be a web editor capable of it.
So instead of working on another game, I took my “game development slot” of 2 months to build such a tool (I’m already late, btw). That is how I’ve started working on Novaboard: a free, browser-based pixel art editor that can open and save Aseprite files.
I built it to solve a need I had while building my hobby indie game project, and I believe it will be useful for pixel artists and for other indie game devs.
What Novaboard can do:
- Free and runs directly in your browser
- no download or account required
- Opens Aseprite (.ase) and PSD files
- edit existing assets without buying software
- Infinite canvas with multiple boards
- work on several sprites in one workspace
- Full animation timeline
- frames, playback, and live preview for sprite animations
- Visual history with branches
- undo/redo with full timeline, never lose a version
- Exports to sprite sheets, GIF, APNG, and timelapse
- ready for your game engine or social media
- Auto-saves locally
- your work persists even if you close the browser
What’s next:
Right now, I need more eyes on the app to validate that it is needed / useful; otherwise, I will have to focus on something else.
Try it out and tell me what's missing for your workflow