March 14, 2019

Paying users for user-generated content


Hi everyone! I’ve been working on Kaneskii: a content aggregator where content is ranked by value. Each vote costs a dollar and contributors get paid by voters. Think Ko-fi + Reddit.


I’ve always felt that sites relying on user-generated content could do more to support the people who actually contribute content. So I created an easy way for people to get paid by their fans while also reaching a larger audience.

When platforms become big, likes and other engagement metrics are cheap and often bought or gamed. This drowns out communities with ads, native content marketing, and other low quality content. By requiring voters to have skin in the game, I want to connect contributors with fans who are invested in their success and I want to shine a spotlight on interesting content that might not be surfaced on other websites.

I’d appreciate any feedback on the initial UI and UX!

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  1. 1

    How are you getting paid to pay them?

    1. 1

      Voters are the ones who pay contributors.

      Each vote costs a dollar and that money minus a transaction fee is paid out to contributors. It's tipping/donations with an added element of gamification/content discovery.

      1. 1

        Ah, I don't fully understand why someone would tip a dollar for an article. I also don't understand why patreon does so well so, I won't be of much help with this.

        Good luck on your journey :)

        1. 1


          It'll be interesting to see if I'm able to get the product to speak to those audiences.

  2. 1

    Do you know steemit? It has same idea...

    1. 1

      I wasn't familiar with it and it does seem similar in some ways.

      One key difference is that the economics of Kaneskii works with regular dollars. There's no exchange risk and variable fees to convert STEEM to BTC and withdraw from an exchange to get USD or other fiat.

      1. 1

        Steemit has steem dollar similar to USD. This difference is not a big deal. The importance is that money is not best motivation to produce high quality articles.

        1. 1

          I disagree on that last point because high quality writing generally comes from writers who are paid to research and write.

          I think avoiding low quality articles is going to depend on whether I'm able to attract established content creators with existing audiences as opposed to people trying to game the system to earn a quick buck.

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