This is a follow up from a post a made yesterday: A community to share your failed projects. I thought I would start by posting my own post-mortems to see if there was any interest. If you liked this, comment below or DM me and I'll see about writing a follow up. Enjoy!
A crowdsourced podcast builder using audio only voice clips
Type:
Social Media
Tech:
Golang, React, JS, Docker, GCP
Dates:
Feb 2019 — July 2019
Hypothesis: Online text-based discussions can become toxic due to the impersonal touch of text. Will adding another dimension (audio) help create more empathetic online conversations?
Using the above hypothesis, a friend and I got together to try and build an asynchronous audio only forum. We enjoyed podcasts at the time and wanted to create a type of democratized podcast. Users would start a conversation with an audio voice clip and then other users would post audio only comments to that clip.
When you clicked on the first audio node, the audio would autoplay each comment ordered by the created date. As you listened, it would sound like an audio conversation between people discussing a topic. At the beginning, we required users to start a thread (like Reddit) with a title and a post, but then we moved to a twitter format where every audio clip was its own "thread".
Early example of what our home screen looked like

When we launched, we tried getting friends and family to post but they were adverse to starting their own conversation (more on that later). Next, we tried our hand at mimicking the Reddit early adoption strategy of seeding content. Unfortunately, "faking" audio was too tough so we tried doing two things: compiling summaries of podcasts and creating our conversation topics.
We posted the podcast summaries to Reddit where we had highly upvoted posts, but people only came to the platform to listen to the summary and then ended up leaving. As for creating our own conversations, these conversations got lower upvotes but more people were willing to participate. It wasn't a lot of people (maybe 3 if were lucky) but it was more than we had before.
We continued with the Reddit strategy and started DMing users on Reddit links to our conversations asking if they wanted to participate. We had some decent success with this strategy where one of our controversial philosophy conversations (anti-natalism) got 20 audio clips in one session! With this distribution channel were able to get to 200+ signed up users by the end (not counting the listeners who didn't sign up).
Even with our moderate success using the Reddit distribution channel, the platform was just not sticky enough to keep people from leaving. Viewing our analytics, we noticed the majority of people who participated in one conversation followed that conversation but didn't join others. Furthermore, we had no new conversations posted by users, it was still just the founding team seeding the initial conversations and posting them on Reddit.
We figured the growth slowed due to these two reasons:
Eventually, growth slowed to a point where it was an uphill battle finding users to come to the platform and stay. We had to come to the difficult decision to shut things down.
This was our first real product we ever built together and we learned a lot from the experience. I had a lot of fun building out the software and there was a lot web audio tech I got to learn. Also, while we weren't able to prove our hypothesis, we enjoyed using it as our guiding vision.
Here's a summary of the things we both felt we took away from this:
Overall it was a fun experience and we were able to learn some key features of product building. With these learnings, we ended up pivoting to another project that was still within the audio space. But that will be for another post ;)