This one is weird.
I actually did everything “right”:
found a real pain
validated it
researched the market
checked similar products
shamelessly borrowed some design ideas here and there to make building easier
On paper, this should be the fun part.
Normally, when I decide to build something, I go full goblin mode:
10-hour days, several days in a row, pure flow, zero resistance.
But this time… nothing.
I’ve been procrastinating since December.
The product is not finished, and I just can’t force myself to work on it. No excitement, no drive — just avoidance.
I’m trying to understand why:
winter hibernation?
burnout from building too many things?
or maybe the uncomfortable truth: I don’t actually like this product, even if it “makes sense”?
I honestly don’t know.
Has anyone experienced this?
When you know the idea is solid, but your brain just refuses to ship?
Would love to hear how you dealt with it (or if you just abandoned the project and moved on).
I don't know if it's just me, but when this happens to me...just powering through doesn't help. I'm not a procrastinator, if I decide I have to do something I'll do it. And I'll even be confident I'm not making my lack of enthusiasm impact the outcome. And still, at the end I'll look at the result and it'll be quite apparent I didn't go that necessary extra-mile that makes the difference between something that exudes success potential and something that will just go nowhere. Passion (or lack thereof) is always apparent in my output, even when I look for an objective opinion in others.
Great reply, thank you for sharing.
My passion is back; it seems it was a temporary pause idk why it happened. I have a new project in mind, so everything is fortunately back to normal.
yeah, procrastinating on a project you believe in is something i've struggled with too.
i once sat on an idea for months because i kept doubting if it was worth the time. what helped me was breaking things down into tiny tasks and reminding myself even small progress counts. also, getting honest feedback early saved me from spinning my wheels.
• break your idea into tiny, manageable steps so it feels less scary
• talk to a few potential users before coding to get some early validation
• set a tiny daily goal — even 15 mins of focused work can build momentum
• try writing down the worst-case scenario to get that fear out of your head
• find someone else building to share progress with for accountability
What’s the main thing holding you back from jumping in? fear of failure or something else?
Hi there, thank you for your feedback — your advice makes a lot of sense.
After writing this post and reading the supportive comments, I managed to pull myself together. I actually finished the extension about an hour ago and just submitted it to the Google Store. Sometimes you really just need a small kick to get things done 🙂
Congratulations on breaking through and getting your extension submitted! 🎉 That's a huge win.
Your approach of breaking things down and seeking early validation really resonates with me. I've found that the fear of building something nobody wants is often more paralyzing than the fear of failure itself. One thing that helped me was treating the first version as a "learning prototype" rather than a finished product—it takes some pressure off.
Since you mentioned doubting if it was worth the time, I'm curious: what was the tipping point that convinced you to push through? Was it specific feedback from potential users, or more about proving to yourself you could finish it?
Also, now that it's submitted to the Google Store, are you planning to reach out to early users for feedback before scaling up your marketing efforts? I've learned the hard way that getting honest input early saves months of iteration later.
Would love to hear more about your extension and what you learned from finally shipping it!
Thank you for your kind words. I don’t really worry about whether people will use the extension, since I originally built it for myself and I’m already enjoying how smooth the experience is. Having all relevant Reddit posts related to the products I promote neatly listed in my Chrome side panel has saved me a lot of time and effort.
As for the tipping point, I think I was just feeling a bit down and overwhelmed from studying every day for my ML certification. I’ve now settled into a routine of about three hours of study per day, and that gave me enough energy to refocus on my project.
I definitely plan to post about it on Reddit and invite people to try it and share feedback. There’s a 14-day free trial with no credit card required, so it’s easy for anyone to test and see whether it’s useful. That said, I first need to get it approved by Google, since it uses proxy API requests and I’m still figuring out whether that’s acceptable or if I’ll need to move the backend elsewhere.
I’ve learned that Indie Hackers is one of the most supportive communities out there, and that when you start doubting your product, it’s important to step back and evaluate the circumstances rather than the idea itself.
honest question - when you say you validated it, did you actually talk to people who'd pay or just got "yeah that sounds useful" responses? because i've noticed the resistance often kicks in when deep down you're not 100% sure anyone will actually buy it.
the 25 min/day thing works but tbh if you're still avoiding after a few weeks of that, might be worth asking if you're building this for the right reasons
Thank you for your reply.
I admit I only validated it superficially, but I’m confident it will be useful. I usually build things for myself, and if they end up selling, it makes me twice as happy.
As for the 25 minutes — it turned out I just needed a small kick. With the help of this post and the supportive comments, I almost finished it today (just a few minor adjustments left).
Had this exact situation. What I eventually realised: validation tells you the problem is real, not that you're excited to live with the solution for the next 2 years.
There's a big difference between "this would sell" and "I want to wake up every day and work on this specific thing". Both matter.
What helped me: I stopped trying to force the goblin mode and instead committed to 25 minutes a day. Just 25 minutes, then I was allowed to stop. Some days that turned into hours. Most days it didn't. But the project moved forward slowly instead of not at all.
The other thing - you mentioned you need to "force yourself". That language is a signal. When I'm genuinely excited about something, I have to force myself to STOP. If you're forcing yourself to start, something's off.
Doesn't mean abandon it. Just means listen to what your resistance is actually telling you.
Great comment, thank you.
I started doing the same thing: a little bit of building every day. Yesterday I applied most of the updates and am hoping to finish today.
Oh man, 100%.
If the passion isn't there, not even the best, most validated idea in the land will bring you the passion.
It 's a long road, and if you're not in it in month 2 then I honestly can't see things improving - unless you can find a co-founder and make it together and you do the fun stuff and them the not fun stuff to get it out and making revenue.
The biggest part of a new product IMO is actually marketing it once you've built it. Awareness is HARD unless you have a big network like the marc_lou's and levelsio
Thanks for the thoughtful reply — I actually pulled myself back into work 😄 About 75% of the updates are done now, so that was a nice unexpected boost. Really appreciate your input!
Nice! Accountability is definitely a good thing, but I don't think you specifically need it to be a cofounder.
Blogging on here about your "Founders Journey" each week and what you did and didn't do might be a good way to share your journey and keep yourself accountable to this community!
Thanks, great feedback!
This resonates deeply. Sometimes we build what 'makes sense' on a spreadsheet, but our brain rejects it because it lacks a personal connection. Building for market-fit is a job; building for soul-fit is a mission.
I’ve found that when I hit that wall, it’s usually because I’m building a 'utility' instead of a 'sanctuary.' Maybe your brain is telling you that the world doesn't need another 'solid idea,' but something more human.
Don't force the 'goblin mode' on something that doesn't excite you. Have you tried talking to your potential users about their emotions, rather than just their 'pains'? Sometimes the spark comes from realizing how much you can actually help a person, not just solve a ticket...
Thank you for your feedback.
It's a great approach, noted.
Totally relatable, Eve. It’s interesting how even when an idea is validated and “makes sense on paper,” the brain can still resist because building means committing to decisions and facing the long execution grind rather than the fun part of idea validation. Asking “what decision am I avoiding” instead of “why am I procrastinating” is a neat reframe, and breaking the remaining work into tiny, actionable chunks often makes progress feel easier instead of overwhelming. Sometimes the resistance is a signal about your own motivation or timing, and that’s worth listening to too. Good luck with breaking through, you’re definitely not alone.
Well said, thank you.
Thankfully, with IH's support, I finally made some progress.
Yeah, I’ve been there. More than once.
One thing I’ve noticed is that this kind of procrastination usually isn’t laziness. It’s friction you haven’t fully named yet.
For me, it’s almost always been one of a few things:
( the problem was real, but I wasn’t actually the user, the next step felt irreversible (shipping makes it real), the work left was all judgment calls, not flow-state coding).
Validation gives you some certainty about the idea. Building forces you to commit to decisions. That’s usually where the resistance sneaks in.
A small reframe that helped me was to stop asking, “Why can’t I work on this?” and start asking, “What decision am I avoiding?”
One concrete thing to try: strip the goal down until it’s almost boring. Not “finish the product,” just “make it usable for one specific person.” When the audience becomes real, energy sometimes comes back.
Also worth saying—sometimes your brain is right. An idea can be solid and still be wrong for you to build right now. Walking away isn’t failure. It’s information.
If you imagine this product finished and adopted, does that feel energizing… or does it just feel correct on paper?
Thank you for the comment, great input.
It definitely feels great to imagine this done, as I need this product for my workflow, and it could save a lot of time.
Today I had some adjustments made; this post and the comments helped a lot in getting back to building.
I've experienced that actually. The actual reasons lie in neuroscience or even deeper. The brain easily makes things that are cheap psychologically. And struggles to do what is expensive(causes internal pain or discomfort). Especially after building too many things without expected reward(not necessarily none, but not what was subconsciously expected) it is okay for your mind to enter such a 'hibernation', because it literally sees no sense in doing it. But the best option in this case is probably to switch to some other projects and return to that product when overall momentum gets higher.
Thank you for the input. Noted.
Eve, yes. This happens a lot more than people admit.
Sometimes the lack of drive is your brain signaling something like uncertainty, overload, or low trust in the payoff. A solid idea on paper can still feel heavy when the next steps are messy, unclear, or don’t have a tight feedback loop. The dopamine is in the concept, but the execution is weeks of decisions, edge cases, and invisible progress.
Another truth is that shipping isn’t the finish line. Shipping is the start of support, onboarding, bugs, updates, and marketing. If you’ve built a lot before, your brain might already know what comes after launch and it’s quietly refusing to sign up for that again right now.
This is why products with strong user pull feel easier to build. In healthcare software, nobody builds in a hype bubble. Platforms like Alora grow because they sit inside daily operational problems, so the feedback is constant and the value is obvious. When you can see the outcome immediately, motivation doesn’t have to carry the whole project.
If you want a practical way out of it, I’d do three things. Shrink the product to the smallest version that proves the value. Replace “build sessions” with “shipping sessions,” meaning one hour and one concrete deliverable every time. Then talk to three real users and ask what they would expect on day one if it shipped next week.
What do you feel yourself avoiding most right now, the build, the launch, or maintaining it after people start using it?
Hi there, great comment!
The product is about 85–90% ready — I just need to apply some small updates here and there, so it’s definitely in the build phase. I’m working on breaking the remaining work into smaller chunks, which should make things move forward more smoothly.
good reframe. if you won't do it manually for people, automating it won't help.
One thing that helped me break this cycle: instead of forcing myself to build, I started offering the outcome as a service first.
If your validated idea solves a real problem, you can manually solve it for a few people before writing any code. This does two things:
I spent months building 7 polished npm packages nobody used. Now I'm offering technical research as a service - if people pay for it, I'll know what to build next. Much less painful than shipping something you're not excited about.
Thank you for your input.
The product is meant to optimize manual work, and I’m actually the first person who needs it — right now I’m doing manually what it will automate.
That’s a good point about technical research. Good luck with the process.
I’ve experienced this a few times, and in hindsight it was often burnout mixed with over-optimization. When everything is “right” on paper, the project starts to feel like an obligation instead of exploration. What helped me was narrowing the scope to a single concrete outcome I could ship in a weekend, without worrying about long-term viability. If even that felt heavy, I took it as a strong signal to pause or move on without guilt.
Thank you for the feedback, much appreciated.
Hey...
To me, seems like you're feeling a bit confused, even about how you feel about the problem.
Got some answers to you.
Hey, thanks for the reply.
I started my master’s in AI and machine learning in January, so that’s probably part of the issue — I have to study every day. I’ve kept my weekends free for development, but I might just be so mentally overloaded during the week that I need more rest.
In the mornings I generally feel okay, just a bit tired because I have an AI certification exam coming up in about a month. Overall, though, I’m fine.
I really want to ship, but I catch myself procrastinating — checking social media, looking at stats from other projects, and similar distractions.
Anyway, thanks for the feedback. It made me realize that I probably just need to get through the certification exam first to clear my head before pushing hard on shipping.
Seems to me it's more than that. Too much focus, too much tasks. Your brain need to escape to organize some ideas and breathe, to put things on place.
Maybe you just need to define diary routines and affordable objetives. So your brain feels eficient by the end of the day and you don't get overwhelmed.
I can help you out.
Been there. The third possibility you mentioned — "I don't actually like this product" — is often the uncomfortable truth.
Here's a diagnostic I've found useful: imagine the product is already live with 1,000 users. Do you feel excited about supporting them, reading their feedback, iterating? Or does it feel like a chore?
If it's the latter, that's your answer. The validation was correct, but validation tells you the market wants it — not that you're the right person to build it.
Some options that have worked for me:
Shrink scope ruthlessly. Maybe you don't need to build the whole thing. What's the smallest version that proves the concept?
Find a co-builder. If the idea is solid but you don't want to code it, someone else might.
Sell/license the validation. Your research has value even if you don't ship.
Just stop. Sunk cost is real — but so is opportunity cost. December to now is already a signal.
What would you build instead if you gave yourself permission to drop this?
Thank you for your reply — that was really great feedback.
I actually need this product for myself too; it’s an affiliate comments assistant Chrome extension for Reddit. I’m genuinely excited about shipping it, but whenever I sit down to start updating it, I end up procrastinating.
Today, though, I managed to break through that a bit: I wrote down all the updates it needs and organized them into clear sections (frontend and backend). Hopefully, that will make it easier to actually get some work done tomorrow.
Thanks again for the insights — they’re incredibly smart and spot-on for this kind of problem.
That's great to hear! Writing it all down and organizing by frontend/backend is exactly the kind of structure that makes the work feel less overwhelming.
Reddit affiliate assistant sounds useful — and the fact that you need it yourself is a strong signal. Building for your own workflow means you'll actually know when it's "good enough" vs over-engineered.
Good luck shipping. Keep us posted on how it goes.
Thank you for your support! I will definitely share the product oncу it's ready.