Why I built a bug bounty that rewards any bug — not just security issues
Most bug bounty programs only care about security vulnerabilities. You need to be a security researcher, use specialized tools, and submit through complex platforms like HackerOne. The payouts are big ($100–$10,000+), but the barrier is high.
I run a container hosting platform. My users are mostly indie developers and small teams deploying Docker containers. They're not security researchers — but they find bugs constantly. A dashboard button that doesn't trigger the right action. A deployment that fails with valid config. A log panel showing 0 bytes while the container is actively running.
These bugs matter just as much as security issues. They break trust. They waste time. And the people finding them were getting nothing for reporting them.
So I built a bug bounty program that accepts any valid bug, not just security vulnerabilities.
How it works
Users find a bug during normal platform use. They submit a report through the dashboard with reproduction steps, expected vs actual behavior, and environment details. The QA team reproduces it. If confirmed, the dev team evaluates severity and credits a reward within 7 working days.
What counts as a bug
Five categories qualify: functionality bugs (features not working as intended), security issues (authentication bypass, data exposure), UI/UX bugs (broken layouts, dead buttons), performance problems (timeouts, resource leaks), and integration bugs (GitHub connection failures, webhook issues).
What doesn't count: bugs in the user's own code, feature requests, duplicates, or third-party service issues.
The reward structure
I kept it simple. Critical bugs (security, data exposure) earn a free month on a paid plan. High severity bugs (deployment failures, runtime errors) earn 25+ container hours. Medium bugs (dashboard features broken) earn 10–25 hours. Low severity bugs (typos, minor layout issues) earn 5 hours.
No cash payouts. Platform credits only. This keeps the program sustainable at my scale.
What I learned so far
Report quality matters more than bug severity. A well-documented low-severity bug is more useful than a vague report about something "not working." I added a structured template (summary, reproduction steps, expected vs actual, environment) and the average report quality improved immediately.
The other thing I didn't expect: users who submit bug reports become more engaged with the platform overall. It creates a feedback loop. They find a bug, get rewarded, keep using the platform more carefully, find more issues.
One key distinction
I also run a separate feedback rewards program for general suggestions and UX observations. The difference: bug bounty requires a reproducible software defect and earns higher rewards. Feedback rewards cover "I wish this button was bigger" and earn about 5 hours per submission. Both programs exist because both types of input improve the product.
The numbers
- 5 bug categories accepted
- 4 reward tiers (5 hours to 1 free month)
- 7 working days average review time
- Simple dashboard submission — no external platform needed
If you're building a product and wondering whether to incentivize bug reports beyond security — it's worth trying. The bugs your users find during real work are the ones your QA team is most likely to miss.
Happy to answer questions about how I structured the program or what reward levels make sense at different scales.