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Steadily building a web game daily for a month

I recently read The Slight Edge by Jeff Olson and it has changed my perspective on how to build products and how to grow a side project. Now I find it more interesting to build it step by step and make small milestones, sharing the progress and the project here with you is one of those. The goal for this project is to make some ad revenue in the future if it picks up some attention, right now I'm focusing on making it grow.

Hopefully people here can enjoy a brief moment of fun with it and it brings good memories of old snake games. I'll keep working on it and possibly launch on Product Hunt in a month or so.

I used to play a snake game during my Computer Lab class back in elementary school and it was fun back then, I thought it could be fun too to have a site dedicated to this game.

I just checked and the first commit was on Sept 4 so it's come a long way since then. I'm glad I discovered Indie Hackers and to see it be this active every day!

I'm not sure if people will want to see the game but if you're interested in checking it out:
https://www.playsnake.co/

on October 2, 2020
  1. 3

    Like the game. Maybe try advertising it from different angles (for eg: I can create a room where I compete with a friend on whose snake is going to eat more circles, and the winner gets something/the loser loses something?)

    1. 1

      Probably will implement some more modes, not exactly which ones, thanks for the suggestions!

  2. 2

    @yasu this is a sensible strategy. You should check out the Jeff Vogels talk Failing to Fail: The Spiderweb Software way where he has basically been doing this for 25 years.

  3. 2

    around the world feature is interesting - in the early days it helps you bump up the score but as soon as you're > 1 screen wide it's much more risky!
    did you use any game engines / libraries?

    1. 1

      No game engines, mostly vanilla JS

    2. 1

      this would be great on a phone.... hmm....

  4. 2

    Just spent 10 minutes of my day on this game 😄
    I wonder how to do you want to engage the users and bring them back to the game after they have left?

    Are you thinking of generating revenue from this or is it just a learning exercise for you?

    1. 1

      Maybe add some more modes. Ad revenue in the future when it gets enough traffic.

  5. 2

    I scored 2400 on the game. I like ti.

  6. 2

    Play a round on it and your game runs very smooth. Keep it up, games are a great way to get started with indie hacking IMO. You should join the Games group on IH!

    1. 1

      thanks! I'll check out the group

  7. 1

    For the ones hacking the highscores endpoint, I've added some more security to it, thanks for finding that early on.

  8. 1

    This would be killer if you could figure out a way to make it multiplayer

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    This comment was deleted 5 years ago

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      Frontend - vanilla Js
      Backend - nodeJS server
      Tooling - google analytics, mixpanel
      Hosting - Heroku

      1. 1

        Nice stack!

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        This comment was deleted 5 years ago

  10. 3

    This comment was deleted 5 years ago