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38 Comments

Stop Searching for New Mobile App Ideas - Build What’s Already Validated.

A lot of people think they need a totally new idea to build a successful mobile app. That’s not true.

Most successful apps are not original ideas. They are already validated ideas that someone rebuilt with better features, better design, better marketing or for a different country.

Instead of spending months trying to come up with a “unique” idea, it’s smarter to:

  • Pick an idea that already works

  • Understand why people use it

  • Differentiate it (better UX, niche focus, extra features)

  • Focus heavily on distribution

Distribution is what really matters. Build what people already want. Make it better. Then put all your energy into getting it in front of users.

I made a list of validated mobile apps that are making $10K+ MRR. you can check it out here: Clone The App

posted to Icon for Clone The App
Clone The App
  1. 1

    Solid execution. What stack did you use for the frontend and backend?

  2. 1

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  3. 2

    This is the right mindset. I wasted months on "original" ideas early on before realizing that the market doesn't reward novelty — it rewards solving real problems better than existing solutions.

    The web dev tool space is similar. Every successful tool I've seen started by looking at what already works and asking "what's frustrating about this?" JSON formatters, image compressors, code converters — none of them are new ideas. The winners just nail the UX or serve a specific audience better.

    One thing I'd add: validated ideas still need validated distribution. The apps on your list work partly because the founders figured out where their users hang out. Cloning the idea without cloning the go-to-market is still a gamble.

    Nice resource — bookmarking this for the next time I get tempted by a "genius" idea nobody asked for.

    1. 1

      Thanks for the kind words. I really appreciate it.

  4. 2

    Interesting concept and for sure proven as well. I am just stepping into this space and have had my share of struggling with failed "novel" or "great" ideas. So I can relate to this. But distribution for someone starting off is a big challenge as well. What is your advice for people starting out on this point?

    1. 1

      First figure out distribution before even building the product.

      If you are building a consumer app, start posting on tiktok, instagram. Build an audience first. Then build the product.

  5. 2

    100% agree. Validation beats originality almost every time.
    The real leverage is execution + distribution, not the idea itself most people underestimate how far better UX or a tighter niche can go.

    1. 1

      yeah, execution + distribution crushes a "genius" idea every time.

  6. 2

    Totally agree — most success comes from improving and distributing an idea that’s already proven, not reinventing the wheel. Execution > originality

    1. 1

      execution is the most inportant skill.

  7. 2

    Validation is the most difficult part to overcome if you're a founder!


    1. 1

      yeah but the good news is all the ideas of Clone The App site is already validated.

  8. 2

    Very well said. This mindset can save a lot of time and energy for people who are just getting started.

  9. 2

    A lot of people get stuck trying to find a “unique” idea, when in reality most successful apps already existed before — they just did something better. Users don’t care who built it first; they care about which app is easier and more useful for them.

    Starting with a validated idea removes a lot of risk. You already know people want it.

    Cloning isn’t a bad thing — it’s a smart way to learn and build faster. Distribution and execution matter way more than having a brand-new idea.

    This is really helpful 👍

    1. 1

      Love this take! Starting with validated ideas skips the guesswork . you know people want it. Cloning smartly lets you learn fast and ship better.

  10. 2

    The poor devs that spent years building without AI tools to have someone vibe code their work in 2 days

    1. 1

      that's the saddest story.

  11. 2

    Do you think it’s better to validate distribution before or after the product is fully built? Why?

    1. 1

      I saw an English learning app founder build his followers on Instagram first. Once he hit 100k followers, then he built the app. So yeah, you can work on distribution first before building the app.

  12. 2

    What’s been harder for you lately: building the product or getting distribution right?

    1. 1

      distribution was always harder and it still is.

  13. 2

    Totally agree.

    The hardest part isn’t the idea, it’s getting something in front of the right people.

    Curious — in the apps you listed, which ones struggled most with distribution early on?

    1. 1

      that's a tough question. I think everyone struggle when they are starting out.

  14. 2

    It's a good idea ! At least we already know that the business model works :-)

    Thank you for sharing !

    1. 1

      You're welcome! Totally agree.

  15. 2

    I totally agree! Most brand‑new app ideas fail, but if you’re building a validated idea, your success really comes down to how well you handle distribution.

    1. 1

      Absolutely agree! With a proven model, it's all about smart distribution now.

  16. 1

    This really resonates with me.

    I spent almost a year working on Margynn without writing code validating the idea, mapping workflows, trying no-code tools, getting stuck, walking away, and coming back again. For a long time, it felt like unfinished business.

    I wasn’t trying to invent something new. The problem already existed. What slowed me down was wanting the MVP to actually work for a real use case, not just look good.

    Less than a month ago I picked it back up because I still believed in the idea. This time the focus was simple: finish a functional MVP and launch it.

    Now Margynn finally exists. Hopefully it works but at least it’s no longer an idea left unfinished.

  17. 1

    This makes sense. ~

    A lot of booking tools feel fine right up until you need to change something — and then you hit the walls fast.

    I’ve noticed two very different types of buyers in this space:

    • People who just want something that works today

    • People who’ve already been burned by plugins, SaaS limits, or lock-in

    The second group is smaller, but much more opinionated. And honestly, usually easier to talk to.

    If I were approaching this, I’d anchor everything around one very concrete use case. One type of site. One kind of operator. “Self-hosted booking” is a feature; the real pull is, “I still have control when things get weird.”

    On the marketing side, I’ve had more luck starting where people complain, not where they shop. Threads about broken plugins, painful migrations, or surprise pricing changes are full of motivated users. That’s where conversations turn into real insight.

    Curious who you built this for first — someone technical managing their own sites, or non-technical owners working with a dev?

    I’m also interested in how much customization you expect people to want early versus later. That line ends up mattering more than it seems.

  18. 1

    точно! зачем придумывать велосипед, если он уже едет

  19. 1

    This matches what I’ve seen too — execution and distribution matter way more than novelty.

    1. 1

      Agreed, execution and distribution are the real game-changers.

  20. 0

    Although what type of founder would you be if authenticity is not apart of your manifesto?

    1. 1

      You can take a validated idea, be transparent about it, and still build something authentic by improving it, focusing on a different audience, or distributing it better.

      OpenAI built the LLM first, but that doesn’t mean Anthropic or Grok shouldn’t build one too. They did and in some cases, they made it even better.

  21. 0

    The plan is good, but were you able to make it work?

    The question is whether these apps reached high MRR because the idea itself works well, or because they had strong distribution channels, and whether you'd be able to replicate those channels along with the app.

    1. 1

      if someone can figure out a distribution channel , there is high chance the app is going to work.

  22. 0

    Muy interesante, enhorabuena por el artículo. estoy intentando encontrar una idea pero me cuesta mucho tomar los primeros pasos. no me siento capaz. ya tube un negocio hace años y no me salio bien. tengo muchas ganas de enprender algo por internet. espero recoger ideas en esta web. soy nuevo aqui pero me gusta mucho. Gracias!!

    1. 1

      ¡Muchas gracias por tus amables palabras—me alegra mucho que te haya gustado el artículo y te doy la bienvenida a la comunidad!

      Lo entiendo perfectamente: esa mezcla de emoción y autodesconfianza después de un tropiezo pasado es súper común (yo también lo he vivido con proyectos que fallaron). ¡La buena noticia? Emprender online no requiere perfección desde el principio—solo pequeños pasos consistentes.