I’ve been thinking a lot about something that doesn’t get talked about enough:
Choosing the right idea is harder than building the product.
When you’re a developer or maker, it’s easy to get into “just ship it” mode.
You enjoy building. You know how to launch fast. You want to see progress.
But shipping fast doesn’t help if the idea itself isn’t tied to a real, painful problem.
I’ve made that mistake before - maybe you have too:
The result?
A neat product - and silence.
Recently I’ve been forcing myself to start from the opposite direction:
Instead of:
“What can I build?”
I ask:
“Where does the pain happen consistently?”
I look for:
When I find a recurring pain, I try not to build anything immediately.
I talk to people first.
Not to pitch. Just to understand how they solve it today.
And here’s the wild thing:
Every time I actually pause to learn - the idea becomes smaller, clearer, and more valuable.
So I’m curious: