I just came across this article in Reuters: U.S. adults are spending big on video games, playing mostly on smartphones. Some snippets:
These are surprisingly numbers to me, although they say very little about how small indie games are faring compared to big studio games.
Any thoughts as to how the "typical" indie hacking principles apply to building a business in the gaming space? Are any of you making games or considering doing so? Thoughts on whether or not we should interview more indie game developers?