8
9 Comments

User feedback is critical for product survival

They say “make something people want”. But how do you find out what people want?

There is so many ways to do that: from simply running ads to see what message people click on — and all the way up to in-person deep user interviews.

Depending on what you're working on and the stage you're at, different strategies may work better for you.

For me, the most feedback-starved period for my products (as an indiehacker as well as a product manager at early stage startups) is in the early stages. When I already know the idea seems to have legs and I get some initial traction but it's not very clear what people want.

Not knowing what people want makes it really difficult to improve the product efficiently or at all. Yes, I can rely on my experience and product sense to figure things out but it only takes me so far.

  • Will users like this new feature I'm thinking about?

  • How do I make it 10x better?

  • Is there a hidden opportunity that would make my product 10x more attractive?

  • Is there an adjacent user segment I'm not thinking about?

  • Can I charge more?

  • What does it take to make the users fall in love with the product?

  • How can I improve user retention?

  • Am I doing something good for the world?

So many questions. And then, there is this.

People don't like to give feedback. It's time-consuming, they need to think, and they just don't care enough. Especially when you're early and you don't yet have a fanbase.

You want qualitative feedback (free-form thoughts, open-ended questions), not quantitative (pick a number on a scale). There isn't much to quantify when you're early but there is everything to figure out about the product.

People are bad at giving qualitative feedback. It's a skill that doesn't come naturally to most. They also don't know what you need to hear as they're not developers themselves.

People like to propose solutions ("I want a red button over there") but that's typically useless — you want to get to the underlying problem ("I often accidentally delete things I didn't intend to, because I'm a mom of 3 and I'm always distracted"). You're the professional who knows how to solve problems best, not the user.

There is danger in delivering what people literally ask for — you need to really examine the root problem and come up with the best solution within your constraints. More like "feedback-informed" less like "feedback-driven."

When you don't have many users yet, you want to understand each and every one of them as deeply as you can. That means exploring what they do in the product, contrasting that with the feedback they gave, and trying to understand their world and how your product fits into it. It's very much about the discovery and not that much about the numbers.

Well, someone might have thought long and hard about the problem and came up with a great solution 😉

posted toAvatar for product getuserfeedback.com
getuserfeedback.com
  1. 3

    I totally get it! It's so hard to find out what users want. They don't like giving feedback and often give useless suggestions. How do you usually dig out the deep - seated needs? Share with me!

    1. 1

      There are many many ways to go about it. I think the most simple and obvious one is just keep asking why — the famous Toyota 5 whys. Which is really nothing more than just asking why until you get to the appropriately fundamental problem. This way you get from symptoms/solutions to something deeper.

      If you can just observe the user in their natural habitat — do that, too.

      If you mean how to get the user to talk in the first place — increase your luck surface area, reduce friction, give incentives, make it clear it's worth it, close the loop.

      You could, you know, use getuserfeedback to help with all of the above 😉

      Let me know about your case more I'll give a better advice.

  2. 2

    Your tool is good, and it is obvious that feedback matters. But why you don't have a blog section?

    1. 1

      Thanks! What would you like to read about if we had a blog? Do you have any specific questions or themes you'd like us to explore? Presumably around feedback.

  3. 2

    Your post really hits home for me. The early stages of product development can be so ambiguous, and user feedback is indeed the key to navigating through it. I agree that focusing on the underlying problems rather than users' proposed solutions leads to more effective product improvements. This is definitely something I'd like to implement in my own no-code development journey. Thanks for sharing such insightful and practical advice!

    1. 1

      Glad it resonated! Curious to know how you plan to solve this.

      1. 2

        This is just rough thinking right now but I plan to focus on these areas for now:

        1) Holding regular feedback sessions or user testing session.

        2) Tweaking my product based on the insights gathered.

        Additionally from a fundamental approach, I plan to leverage online communities such as Reddit and Quora to gain insights from real users discussing related topics. Continuously reading on Indie Hackers will also help me stay updated on various pointers.

        Its still a ways but a good starter for me

        1. 1

          Cool! Good ideas there.

          Reddit is great for serendipitous discoveries and finding interesting niches. Haven't used Quora much, is it good?

          I use Reddit at the pre-idea stage, where I'm just looking for new things to work on.

          I've had some luck using Reddit to ask for feedback on my early prototypes and initial versions but it wasn't super successful.

          I suspect that there is tension and it's the main reason it doesn't quite work (for me): users want to use things that are done by "professionals", whatever that image entails in their mind. When you ask them for feedback on Reddit, it breaks that image (maybe?). For some (most?) products that's deadly — like B2B dealing with customer data, or fintech, or sensitive private data, any business-critical data etc.

          When it comes to regular feedback sessions, in my experience you can only talk to users that have some emotional response to your product, negative or positive. They need to be invested. It works when they have been using the product for a while and have strong opinions fuelled by emotions or strong unmet business need. When you're early, there isn't going to be any emotional response or a business need, there isn't any connection at all, they don't care, yet.

          Maybe your experience is different!

          In my view there is a huge gap between "Looking around on Reddit" (high effort, low reward) and "holding regular feedback sessions" (high effort, high reward) and that's exactly what I'm solving for with my thing (low effort, medium reward).

  4. 0

    Hello everyone

    Are you looking for a trusted receiver?

    Here is the good news for you. I receive wire transfer, IBAN to IBAN transfer, ACH transfer (both bank and 3D PAYMENT GATEWAY)

    Percentage is negotiable ✅

    Payout is 24 hours✅

    I assure you safe payments and prompt delivery because your security is my top priority✅