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We Built 8 MVPs in 8 Weeks. Distribution Was the Real Bottleneck.

For a long time, I believed execution speed was the hard part of building products.

Ship faster. Cut scope. Move quickly. Iterate. Repeat.

So we did exactly that.

At ProtoBites, we challenged ourselves to build 8 MVPs in 8 weeks. We shipped on time. We shipped working products. We shipped things we were proud of.

And yet, validation lagged behind shipping every single time.

Not because the ideas were bad.
Not because the code was sloppy.
Not because we moved too slowly.

The problem was simpler and more uncomfortable.

We were shipping products without users.

No Users Means No Signal To Iterate On

An MVP without users is not an MVP.
It is a prototype with hope attached.

No users means no activation data.
No activation data means no retention signal.
No retention signal means you are guessing what to build next.

Guesswork feels productive at first. You add features. You improve UX. You refactor. But none of it is grounded in reality. You are optimizing in a vacuum.

That is why execution speed alone is misleading. You can move very fast in the wrong direction.

The Pattern We Couldn’t Ignore

After a few MVPs, the pattern became impossible to ignore:

We built features.
We launched.
We waited.
Nothing meaningful happened.

Sometimes we got a handful of users. Sometimes we got traffic but no activation. Sometimes we got signups that never returned.

Each time, the instinct was the same. Build more. Improve the product. Add what users might want.

But the problem was never inside the feature set.

The Uncomfortable Insight

The insight that changed everything was simple and uncomfortable:

We were building products without choosing a channel first.

We were designing MVPs as if users would magically appear after launch. As if distribution was a separate phase that could be solved later with marketing.

In reality, distribution is not a tactic. It is a design constraint.

Once we forced ourselves to pick one channel per MVP, everything changed.

What Changed When We Chose a Channel First

When the channel came first, the product stopped being abstract.

The shape of the product changed.
The onboarding changed.
The first features changed.
Even the data we collected changed.

If the channel was SEO, we built indexable surfaces before dashboards.
If the channel was LinkedIn, we built lead capture and follow-up flows before polish.
If the motion was product-led, we built onboarding and upgrade paths before feature depth.

The MVP stopped being a list of features and started being a path.

Arrival.
First value.
Next action.

That clarity removed weeks of wasted work.

Distribution Is Product Architecture, Not Marketing

Most founders still treat distribution as something external to the product. A set of actions applied after shipping.

That mindset creates fragile MVPs.

If the product is not designed for its acquisition channel, no amount of promotion will save it. You might get attention, but you will not get validation.

When distribution is part of the architecture, validation starts immediately. You are no longer asking “What should we build next?” You are asking “What must exist for this channel to work?”

That question is grounding. It forces tradeoffs. It forces focus.

Why We Built Lovable Prompts

After repeating this process manually, we built an internal tool to force these decisions early.

That tool eventually became Lovable Prompts.

It was never meant to be a prompt library. It was meant to prevent us from building another MVP with no distribution surface.

The prompts are structured to make you choose:
Who the product is for
Which channel it relies on
What must exist on day one for users to arrive
How feedback is collected once they do

The output is not a generic build spec. It is a distribution-aware blueprint.

If You Are Stuck, The Fix Is Not More Features

If you are stuck in the loop of shipping and hoping, the fix is not execution speed. It is not more features. It is not polishing what you already built.

The fix is designing for acquisition before writing code.

Once you do that, execution speed actually starts to matter, because you are moving with signal instead of guessing.

The Full Workflow

I wrote down the exact workflow we use now. From choosing a channel, to shaping the MVP, to validating with real users.

It is practical. It is repeatable. And it is built around the mistakes we made so you do not have to repeat them.

You can get the handbook and try the workflow yourself here for free: lovable-prompts.com

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Lovable-Prompts.Com
  1. 1

    Congrats on the launch, looks solid. How are you currently thinking about acquiring early users and gathering feedback?

  2. 1

    Solid insight about distribution being the bottleneck, thats been my experience too. Building is the easy part now with AI tools but getting eyeballs is still the same grind it always was. curious what distribution channels actually moved the needle for you guys? i've found that even with solid products the "build it and they will come" approach basically never works

    1. 1

      100% same on my end. Even if I reach hundreds of users within the first week from a ProductHunt Launch, I am rarely actually seeing revenue. People check it out but chances are low that you will nail the full funnel in the first shot and really build something people are willing to pay for.

      I used to do SEO as a growth PM at a Series B scaleup, so I am mostly focusing on that channel building traction early o and then continuously iterating on the funnel and user journey. This is slow though and takes at least ~ 3 months from my experience to get actual traction to work with. I use built-in product-led growth usually, like sharing features etc.

      Other than that, we do B2B sales for the B2B products.

      What are your main channels?

  3. 1

    Nice post!

    An MVP without users is not an MVP.
    It is a prototype with hope attached.

    I like to think of MMP - minimum marketable product, which is likely less than your MVP for features and product ready, heck it could even be a landing page with a waitlist.

    The path of "figure out the channel first" is a good way to think of it. Amy Hoy and the sales safari is another method of figuring out is there real pain points and where do these people hang out.

    We built features.
    We launched.
    We waited.
    Nothing meaningful happened.

    You've described every product I've ever built for clients, and even my current product a little, the speed of AI assisted execution makes it easy to sit back and get something, anything out to start moving forwards with distribution.

    P.S. you mean tagging #build-in-public isn't enough in 2026? :)

    1. 1

      In 2026, building is no longer the moat. Instead, distribution is. That is also exactly what we are experiencing!

  4. 1

    Choosing the channel first is such an underrated unlock. MVPs fail quietly when distribution is an afterthought. This framing is spot on.

    1. 1

      totally agree on that. I truly believe too few think about product-channel-fit while building their MVP.