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We made 15+ apps in 2023 without a single sale

Hey, my name is Michael. I'm in Auckland NZ. This year was the official beginning of my adult life. I graduated from university and started a full-time job.

I’ve also really dug into indie hacking and bootstrapping and started 15 projects. (It will be at least 17 before the year ends.)

I think I’ve learned a lot, but I consciously repeated mistakes.

Upto (Nov)

Discord Statuses + Your Location + Facebook Poke

This was the end of uni, I often messaged (and got messaged) requests of status and location to (and from my) friends. I thought, what if we make a social app that’s super basic and all it does is show you where your friends are? To differentiate from snap maps and others we wanted something with more privacy where you select the location. However, never finished the codebase or launched it. This is because I slowly started to realize that B2C (especially social networks) are way too hard to make into an actual business and the story with Fistbump would repeat itself. However, this decision not to launch it almost launched a curse on our team. From that point, we permitted ourselves to abandon projects even before launching.

Lessons:

  • Don’t do social networks if your goal is 10k MRR ASAP.

  • If you build something to 90% completion, ship it. Or you'll think it’s okay to abandon projects.

Insight Bites (Nov)

Youtube Summarizer Extension

Right after Upto, we started ideating and conveniently the biggest revolution in the recent history of tech was released → GPT. We instantly began ideating. The first problem we chose to use AI for is to summarize YouTube videos. Comical. Nevertheless, I am convinced we have had the best UX because you could right-click on a video to get a slideshow of insights instead of how everyone else did it. We dropped it because there was too much competition and unit economics didn’t work out (and it was a B2C).

PodPigeon (Dec)

Podcast → Tweet Threads

Then we thought, to make unit economics work we need to make this worthwhile for podcasters. This is when I got into Twitter and started seeing people summarize podcasts. Then I thought, what if we make something that converts a podcast into tweets? This was probably one of the most important projects because it connected me with Jason and Jonaed, both of whom I regularly stay in contact with and are my go-to experts on ideas related to content creation. Jonaed was even willing to buy Podpigeon and was using it on his own time. However, the unit economics still didn’t work out (and we got excited about other things).

Furthermore, we got scared of the competition because I found 1 - 2 other people who did similar things poorly. This was probably the biggest mistake we’ve made. Very similar projects made 10k MRR and more, launching later than we did. We didn’t have a coherent product vision, we didn’t understand the customer well enough, and we had a bad outlook on competition and a myriad of other things.

Lessons:

  • I already made another post about the importance of outlook on competition. Do not quit just because there are competitors or just because you can’t be 10x better. Indiehackers and Bootstrappers (or even startups) need to differentiate in the market, which can be via product (UX/UI), distribution, or both.

Asking Ace

Intro.co + Crowdsharing

As I got into Twitter, I wanted to chat with some people I saw there. However, they were really expensive. I thought, what if we made some kind of crowdfunding service for other entrepreneurs to get a private lecture from their idols? It seemed to make a lot of sense on paper. It was solving a problem (validated via the fact that Intro.co is a thing and making things cheaper and accessible is a solid ground to stand on), we understood the market (or so we thought), and it could monetize relatively quickly. However, after 1-2 posts on Reddit and Indiehackers, we quickly learned three things. Firstly, no one cares. Secondly, even if they do, they think they can get the same information for free online. Thirdly, the reasons before are bad because for the first point → we barely talked to people, and for the second people → we barely talked to the wrong people. However, at least we didn’t code anything this time and tried to validate via a landing page.

Lessons

  • Don’t give up after 1 Redditor says “I don’t need this”

  • Don’t be scared to choose successful people as your audience.

Clarito

Journaling with AI analyzer

Clarito is a classic problem all amateur entrepreneurs have. It’s where you lie to yourself that you have a real problem and therefore is validated but when your team asks you how much you would pay you say

I guess you will pay, maybe, like 5 bucks a month…?

Turns out, you’d have to pay me to use our own product lol.

We sent it off to a few friends and posted on some forums, but never really got anything tangible and decided to move away.

Honestly, a lot of it is us in our own heads. We say the market is too saturated, it’ll be hard to monetize, it’s B2C, etc.

Lessons:

  • You use the Mom Test on other people. You have to do it yourself as well. However, recognizing that the Mom Test requires a lot of creativity in its investigation because knowing what questions to ask can determine the outcome of the validation. I asked myself “Do I journal” but I didn’t ask myself “How often do I want GPT to chyme in on my reflections”. Which was practically never.

  • That being said I think with the right audience and distribution, this product can work. I just don’t know (let alone care) about the audience that much (and I thought I was one of them)/

Horns & Claw

Scrapes financial news texts you whether you should buy/sell the stock (news sentiment analysis)

This one we didn’t even bother launching. Probably something internal in the team and also seemed too good to be true (because if this works, doesn’t that just make us ultra-rich fast?). I saw a similar tool making 10k MRR so I guess I was wrong.

Lessons:

  • This one was pretty much just us getting into our heads. I declared that without an audience it would be impossible to ship this product and we needed to start a YouTube channel. Lol, and we did. And we couldn’t even film for 1 minute. I made bold statements like “We will commit to this for at least 1 year no matter what”.

Learnery

Make courses about any subject

This is probably the most “successful” project we’ve made. It grew from a couple of dozen to a couple of hundred users. It has 11 buy events for $9.99 LTD (we couldn’t be bothered connecting Stripe because we thought no one would buy it anyway).

However what got us discouraged from seriously pursuing it more is, that this has very low defensibility, “Why wouldn’t someone just use chatGPT?” and it’s B2C so it’s hard to monetize.

I used it myself for a month or so but then stopped. I don’t think it’s the app, I think the act of learning a concept from scratch isn’t something you do constantly in the way Learnery delivers it (ie course). I saw a bunch of similar apps that look like Ass make like 10k MRR.

Lessons:

  • Don’t do B2C, or if you do, do it properly

  • Don’t just Mixpanel the buy button, connect your Stripe otherwise, it doesn’t feel real and you won’t get momentum. I doubt anyone (even me) will make this mistake again.

  • I live in my GPT bubble where I make assumptions that everyone uses GPT the same way and as much as I do. In reality, the argument that this has low defensibility against GPT is invalid. Platforms that deliver a differentiated UX from ChatGPT to audiences who are not tightly integrated into the habit of using ChatGPT (which is like - everyone except for SOME tech evangelists).

CuriosityFM

Make podcasts about any subject

This was our attempt at making Learnery more unique and more differentiated from chatGPT. We never really launched it. The unit economics didn’t work out and it was actually pretty boring to listen to, I don’t think I even fully listened to one 15-minute episode.

I think this wasn’t that bad, it taught us more about ElevenLabs and voice AI. It took us maybe only 2-3 days to build so I think building to learn a new groundbreaking technology is fine.

SleepyTale

Make children’s bedtime stories

My 8-year-old sister gave me that idea. She was too scared of making tea and I was curious about how she’d react if she heard a bedtime story about that exact scenario with the moral that I wanted her to absorb (which is that you shouldn’t be scared to try new things ie stop asking me to make your tea and do it yourself, it’s not that hard. You could say I went full Goebbels on her).

Zane messaged a bunch of parents on Facebook but no one really cared. We showed this to one Lady at the place we worked from at Uni and she was impressed and wanted to show it to her kids but we already turned off our ElevenLabs subscription.

Lessons:

  • However, the truth behind this is beyond just “you need to be able to distribute”. It’s that you have to care about the audience. I don’t particularly want to build products for kids and parents. I am far away from that audience because I am neither a kid anymore nor going to be a parent anytime soon, and my sister still asked me to make her tea so the story didn’t work. I think it’s important to ask yourself whether you care about the audience. The way you answer that even when you are in full bias mode is, do you engage with them? Are you interested in what’s happening in their communities? Are you friends with them? Etc.

User Survey Analyzer

Big User Survey → GPT → Insights Report

Me and my coworker were chatting about AI when he asked me to help him analyze a massive survey for him. I thought that was some pretty decent validation. Someone in an actual company asking for help.

Lessons

  • Market research is important but moving fast is also important. Ie building momentum.

  • Also don’t revolve around 1 user. This has been a problem in multiple projects. Finding as many users as possible in the beginning to talk to is key. Otherwise, you are just waiting for 1 person to get back to you.

AutoI18N

Automated Internationalization of the codebase for webapps

This one I might still do. It’s hard to find a solid distribution strategy. However, the idea came from me having to do it at my day job. It seems a solid problem. I’d say it’s validated and has some good players already. The key will be differentiation via the simplicity of UX and distribution (which means a slightly different audience). In the backlog for now because I don’t care about the problem or the audience that much.

Documate - Part 1

Converts complex PDFs into Excel

My mom needed to convert a catalog of furniture into an inventory which took her 3 full days of data entry. I automated it for her and thought this could have a big impact but there was no distribution because there was no ICP. We tried to find the ideal customers by talking to a bunch of different demographics but I flew to Kazakhstan for a holiday and so this kind of fizzled out. I am not writing this blog post linearity, this is my 2nd hour and I am tired and don’t want to finish this later so I don’t even know what lessons I learned.

Figmatic

Marketplace of high-quality Figma mockups of real apps

This was a collab between me and my friend Alex. It was the classic Clarito where we both thought we had this problem and would pay to fix it. In reality, this is a vitamin. Neither I, nor I doubt Alex have thought of this as soon as we bought the domain. We posted it on Gumroad, sent it to a bunch of forums, and called it a day. Same issue as almost all the other ones. No distribution strategy. However, apps like Mobin show us that this concept is indeed profitable but it takes time. It needs SEO. It needs a community. None of those things, me and Alex had or was interested in. However shortly after HTML → Figma came out and it’s the best plugin. Maybe that should’ve been the idea.

Podcast → Course

Turns Podcaster’s episodes into a course

This one I got baited by Jason :P

I described to him the idea of repurposing his content for a course. He told me this was epic and he would pay. Then after I sent him the demo, he never checked it out.

Anyhow during the development, we realized that doesn’t actually work because

  • A podcast doesn’t have the correct format for the course, the most you can extract are concepts and ideas, seldom explanations.

  • Most creators want video-based courses to be hosted on Kajabi or Udemy

Another lesson is that when you pitch something to a user, what you articulate is a platform or a process, they imagine an outcome. However, the end result of your platform can be a very different outcome to what they had in mind and there is even a chance that what they want is not possible. You need to understand really well what the outcome looks like before you design the process.

This is a classic problem where we thought of the solution before the problem. Yes, the problem exists. Podcasters want to make courses. However, if you really understand what they want, you can see how repurposing a podcast isn’t the best way to get there.

However I only really spoke to 1-2 podcasters about this so making conclusions is dangerous for this can just be another asking ace mistake with the Redditor.

Documate Part 2

Same concept as before but now I want to run some ads. We’ll see what happens.

In conclusion

  • It doesn’t actually matter that much whether you choose to do a B2C, or a social network or focus on growing your audience. All of these can make you successful. What’s important is that you choose. If I had to summarize my 2023 in one word it’s indecision. Most of these projects succeeded for other people, nothing was as fundamentally wrong about them as I proclaimed. In reality that itself was an excuse. New ideas seduce, and it is a form of discipline to commit to a single project for a respectful amount of time.

  • Distribution is not just posting on Indiehackers and Reddit. It’s an actual strategy and you should think of it as soon as you think of the idea, even before the Figma designs. I like how Denis Shatalin taught me. You have to build a pipeline. That means a reliable way to get leads, launch campaigns at them, close deals, learn from them, and optimize. Whenever I get an idea now I always try to ask myself “Where can I find 1000s leads in one day?” If there is no good answer, this is not a good project to do now.

  • Talk to users before doing anything. Jumping on designing and coding to make your idea a reality is a satisfying activity in the short term. Especially for me, I like to create for the sake of creation. However, it is so important to understand the market, understand the audience, understand the distribution. There are a lot of things to understand before coding.

  • Get out of your own head. The real reason we dropped so many projects is that we got into our own heads. We let the negative thoughts creep in and kill all the optimism. I am really good at coming up with excuses to start a project. However, I am equally as good at coming up with reasons to kill a project. And so you have this yin and yang of starting and stopping.

  • Building momentum and not burning out. I can say with certainty my team ran out of juice this year. We lost momentum so many times we got burnt out towards the end. Realizing that the project itself has momentum is important. User feedback and sales bring momentum. Building also creates momentum but unless it is matched with an equal force of impact, it can stomp the project down. That is why so many of our projects died quickly after we launched. The smarter approach is to do things that have a low investment of momentum (like talking to users) but result in high impact (sales or feedback). Yes, that means the project can get invalidated which makes it more short-lived than if we built it first, but it preserves team life energy.

At the end of 2023 here is a single sentence I am making about how I think one becomes a successful indiehacker.

One becomes a successful Indiehacker when one starts to solve pain-killer problems in the market they understand, for an audience they care about and consistently engage with for a long enough timeframe.

Therefore an unsuccessful Indiehacker in a single sentence is

An unsuccessful Indiehacker constantly enters new markets they don’t understand to build solutions for people whose problems they don’t care about, in a timeframe that is shorter than than the time they spent thinking about distribution.

However, an important note to be made. Life is not just about indiehacking. It’s about learning and having fun. In the human world, the best journey isn’t the one that gets you the fastest to your goals but the one you enjoy the most. I enjoyed making those silly little projects and although I do not regret them, I will not repeat the same mistakes in 2024.

But while it’s still 2023, I have 2 more projects I want to do :)

on December 7, 2023
  1. 6

    Hello,

    If you're not making any dime after 15 apps, I think you need to do proper research. Solve a problem for a target audience.

    Like I started a design subscription agency https://www.pentaclay.com

    I'm looking for low budget marketing tools to reach my leads, someone needs to start working on this.

    1. 2

      Hey, not sure about your exact use case but I'm currently building Bloombeaver, a tool to help freelancers and agencies with client outreach. Check it out if it's something of your interest.

      I can't post links yet but you should be able to find it on my profile.

      1. 1

        Thanks for sharing. But do you have the client list? How that works?

        1. 2

          Thanks for your interest!
          Client search currently works with scraped public company data, which also means that none of results are validated. It's a secondary feature that allows you to get started quickly, but bringing your validated contacts will certainly have higher conversion rate.

    2. 1

      Low budget marketing tools? There are loads of those.

      1. 1

        Can you please list some?

        1. 1

          Look at Neil Patel’s tools. Ahref and SEM rush too (depending on if you consider $100-$200/m cheap)

          A lot of PH launches and IH products are marketing tools, look there too!

          I once used IFTTT to schedule reddit posts for free, that worked pretty well too.

          1. 1

            Thanks for sharing man.

    3. 1

      Yea, I figured that from this year haha. I think the bigger challenge for us is to overcome our love of building which can only be done when one chooses a problem and audience they care about, then you fall in love with the outcomes instead of the process.

      1. 2

        That's true. But money is the biggest motivation, if you can align passion with money then that's great.

  2. 3

    Michael, you had an incredible journey this year - from graduating to committing to a full-time job and launching 15 amazing apps. Your hard work and dedication to this project is remarkable and truly inspiring. You should be incredibly proud!

  3. 3

    AutoI18N is pretty cool. From what I've heard, people are already on it and it's paying off. If you haven't rolled it out yet, maybe there's something up with the product or how you're marketing it. Oo

    1. 1

      Hey that's an awesome insight, if you'll be able to recall, can you send me anything on that? I was only able to find big players like Lokalize, Phrase, and others from Capterra.

      1. 1

        I can't remember the exact product, but it's out there. It's mainly for Chinese users and translated into English. If you're only an English speaker, you might not get the full picture.

  4. 2

    Your remarkable building skills are truly impressive. It appears you've created some excellent products.
    I like the UI UX of the apps.

  5. 2

    Really liked your hustle. You can be proud of that. Just one suggestion - no matter how good the product, it needs to be delivered to the right set of users to be valuable. Happy to help you on that front.

    1. 1

      Hey Viv, flick me an email at [email protected], always happy to connect

  6. 2

    It's been quite the year for you! Starting 15 projects is no small feat, and the insights you've gained are incredibly valuable. Hats off to the grit you've shown with your projects this year! Can't wait to hear about those next two projects! Keep at it! 🚀

    1. 1

      Thank you! Will come back with more learnings, hopefully this will save someone some time

  7. 2

    Sorry to hear that. In all sincerity, perhaps in the future sell first, build second. Revenue before building is not a bad model.

    1. 2

      Thanks, we had a lot of fun though! I think we knew a lot of this stuff even before but it's one of those exploration/exploitation and optimal stopping problems.

  8. 2

    Hello Michael, really brave of you to share this with the world, wow, it's a lot, I think you should be patient with yourself, your teams seems really good with building stuff, any chance you've thought about transforming to a consultancy agency, your 15 built apps would make a very good portfolio, along the way you can pick up 1 or 2 things about marketing and what you don't know

    1. 1

      thank you! We are doing an automation agency now where we go to businesses, look at their workflows, and figure out what we can automate. I think this is a popular trend now, and we having some success with it. Making money as an agency is 10x easier than as a product (because you start with the customer).

      And you are completely right that it's a good practice for marketing. I think other indiehackers should consider doing an agency for a bit or on the side (as it's also a great way to identify real business workflow problems and solve).

  9. 2

    Michael, that's an incredibly insightful and honest story. Your courage to share it inspires me - you have my respect for stepping into the unknown and placing yourself out there.

    It takes courage to keep going and never give up, and I'm glad you have persisted even after not making a single sale in 2021.

    It's a learning experience that will serve you well in the future.

  10. 2

    A feeling of déjà vu from reading. That sounds a lot like me. Do you have ADHD?

    1. 1

      Honestly my friends joke about it sometimes, I never went to a doctor but I think I might. I'd be interested to hear your story though if you'll have a chance can you email me at [email protected]

  11. 2

    Wow. You are a brave man, if I do say so myself. This is inspiring. I leave Uni in 6 months and I am going through about the same thing as you now. I'd love it if I could connect with you, man.

    1. 1

      Thanks! For sure, email me at [email protected] and we can chat, as a recent grad I feel like there is a lot of intel I wish I can pass down!

  12. 2

    Yeah, this is definitely a problem I face as well. It's nice to see that I'm not the only one afflicted.

  13. 2

    Yeah the web entrepreneur journey is a difficult one.
    You need to put in the work and to be lucky.
    Many successful entrepreneurs forget to say this, but luck is an important factor.
    You might have a good idea but it's too soon, or too late, or maybe you're not lucky enough to know people you can work with on the idea, who can help you in some way...

    Anyway, the best way to get lucky is to work hard. From a statistical point of view, the more work you do, the more chances you have to be successful at some point.

  14. 2

    This is actually common even amongst entrepreneurs who get successful. One example that’s in my mind is the CEO and Founder of Speechify, who I met in college and said he had made over 40+ apps.

    He eventually made speechify and stuck with that one

    1. 1

      I think trial and error is a sure way to learn in this space. So much of entrepreneurship is developing your gut that you can't just follow advice from others and get it. I kind of "knew" all the things I "learnt' in hindsight. If indiehacking was a quiz/exam I'd probably ace it for theory, but when it's you against you, a lot harder to make the right call

  15. 2

    Your resilience is admirable! Keep it up! If your intrested, Im open to connect via Twitter.

    1. 1

      Thanks :), Followed you on Twitter, always happy to connect!

  16. 2

    Wow, pretty impressive. I have one project with kind of same tool: Making courses with AI but it is additional for course creating tool I am making. EdTech is a really competitive and expensive to promote market :-(
    Wish you luck with the next projects!

    1. 2

      Yep, we positioned it for the consumer as well instead of the educators. Something like this makes more sense https://www.coursebox.ai/ (they make 10kMRR I think?) Good luck with your project as well!

      1. 1

        Yep, agree. I position my project as a platform for teachers and businesses for creating mini courses and quizzes. Thanks!

    1. 1

      Yea, things like that are definitely encouraged to keep hustling. I guess 45 more to go hahaha. However not repeating the same mistakes is vital.

  17. 1

    FWIW- CuriosityFM sounds great. Perhaps it can't quite be fully automated but with some sort of curation it could.

    Not sure myself how it would fare from a business sense as it's basically just competing in media space but it's an interesting concept all the same.

  18. 1

    I kind of felt like, I'm living your life and experiences while I was going through them. Lots of learnings to remember. Thanks for sharing with us.

  19. 1

    Loved the app ideas! You can connect with me on LinkedIn or Twitter (links in my profile) if you want any help building some new and crazy ideas <3

    I read through the comments, and I do agree with the sell first, build later idea though. I feel like you're gonna use more of that going forward. Cheers and all the best

  20. 1

    Thanks for sharing it's all about learning and having fun, for sure! It takes time, and you've learned a lot too. Thanks for sharing your journey, and good luck in the next one!

  21. 1

    'It’s about learning and having fun' of course mate. It takes time and you've learned a lot as well. Thanks for sharing your journey and all the best in the next one!

  22. 1

    I think you are a strong person because it's not easy to understand that your project isn't successful.

    I have had at least five projects that didn't generate any income and one successful project (which I sold for $23,000).

    What have I learned?

    • I should develop my social media presence and tell people about my startup journey.
    • I should start a business in a sphere that I am familiar with or want to learn about.

    I am currently working on implementing my new strategy.

  23. 1

    It took me also a while to understand the things you mentioned. I guess its easy to start something new because of the dopamin rush but If you want to really make some money I come along with these 4 principles by alex hormozi:

    1. spending power (so b2b is easier for this one)
    2. growing market
    3. easy to target
    4. solves a pain

    I now want my SaaS business to be "boring" because it is whats makes money in the long term.

    Thanks for sharing and impressive work from here it is only getting better

  24. 1

    Just keep going, man! you did a great job

  25. 1

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  26. 1

    Go where the money is.
    Explore tools for SDRs (Sales Development Representatives).
    That's the best bet you can make in 2024 (and beyond).
    Here's my full argument:
    https://www.linkedin.com/posts/fredericktubiermont_entrepreneurship-protips-saas-activity-7141749774554210304-G_Pz

  27. 1

    Inspirational stuff Michael! Once you focus on just a couple of things then it'll all start to click for you. In the meantime it reminds me of one of my favourite sayings: "No work is wasted"

  28. 1

    I made a tool that can help you with "how to promote" issue.

    The tool will get the market your are in and your businesses type and analyze every possible interaction your customer have online and then present to you what is the topics that your potential customer will be interested on.

    For now we have it for reddit and google. You just need to insert your market and target customer and the analysis will start and you will receive all the data required to have a better online presence.

    Here is a SAMPLE ANALYSIS RESULT

    You can try it out for free here decentool.com

  29. 1

    This is always one of my biggest fears, making a good product but not knowing how to sell/promote it.

  30. 1

    You don’t have to do everything right, you just have to succeed once. thank you for the lessons, really helpfull for novices like me.

  31. 1

    Hey Michael,

    As Edison would say, Congrats on figuring out 15 ways that didn't work.

    You're making the same mistake that most of my developer friends made.

    Do not work an idea (Unless you have millions of funding and want to change the world)

    Look for what the market is asking for, build that and give that to them.

    And you can't find it by searching a few keywords.

    You need to spend some time in the market for that.

    Or you can subscribe to the https://chromeextensionideas.substack.com/ newsletter.

    It will solve two problems for you:

    1. It will give you ideas that people are already asking for.
    2. Chrome extensions come with built-in distribution by the Chrome store, so you wouldn't necessarily have to worry about distribution.

    Good Luck.

    P.S. There is a specific Chrome extension that I would like to partner on that we can sell for $40/month. DM me if that's of interest.

  32. 1

    15 apps is a lot of work. There’s a few things to also think about before you start:

    • how many potential customers are there?
    • how much money can you charge?
    • how easy it it to get customers?
    • do you like the idea?

    After 5 failed projects, and 10 years of development, these were my key takeaways. It is possible to build a indie program and make it your career.

    You should consider B2B rather than B2C.

  33. 1

    You already said it yourself; you need better UI/UX. (https://twitter.com/archiemaximus). Not going to drop a link to my service, but message me on Twitter. I'll design your next app for you, at no cost, and convince you to become a paid client afterwards 😉 You deserve a win after all this effort.

    1. 1

      That sounds pretty cool!! Followed you on Twitter

  34. 1

    Hey Michael,

    Your prodigious ability to build is very impressive. It seems you had/have a few great working products but like you said lacked distribution. I know how to get in front of people with large distribution networks and I would love to help you with one or more of your products.

    New York EST time
    Email: [email protected]
    Phone: 215-430-1842

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