I have 10 people on the waitlist for my gym tracker, and I spent way too long this week arguing with my own UI about what “5-second set logging” actually means.
I’m Sathish — data engineer by day, indie hacker by night. I’m on Builder Day 30, Week 1 of building Gym Tracker, a React Native / Expo app backed by Supabase. The promise is simple: log a set in ~5 seconds. I’m building this because I lift consistently, but I hate fiddly logging apps that turn a workout into admin work.
I’m “vibe coding” with Cursor + Claude AI. It’s been equal parts magic and chaos: I ship faster, but I also create new bugs faster.
This week’s update
This week I got the core workout tracking working end-to-end:
Then I started building the current feature: an achievement system with 50+ unlockable milestones (e.g., first workout, first PR, 10 workouts, etc.). This is partly for motivation, but honestly it’s also a retention experiment: if I can’t win on “more features,” maybe I can win on “more momentum.”
The painful part: my “5-second logging” flow is not 5 seconds yet.
I kept adding tiny bits of friction:
Individually each decision feels minor. Together it becomes: tap-tap-think-tap… and suddenly it’s 15–20 seconds.
I also got distracted building achievements because it’s fun. But fun isn’t the goal. The goal is a stupidly fast logging loop.
One more honest struggle: I’m splitting focus because my other project (PMHNP) crossed 7,556 active jobs and 1,368 companies hiring, but it’s still $0 revenue. Candidates come, but converting employers is hard B2B work. That context matters because it affects how much energy I can give Gym Tracker each night.
📊 This Week’s Numbers (Gym Tracker):
• Waitlist: 10 (+? this week — I didn’t track the starting number, which is on me)
• Product status: pre-launch / waitlist
• Features shipped: core tracking + PR celebrations; achievement system in progress (50+ milestones defined)
• Platforms: React Native (Expo) + Supabase
• Time spent: ~10–12 hours (late nights)
• Revenue: $0
(And for my other project, for accountability: PMHNP has 7,556 active jobs, 1,368 companies hiring, revenue still $0.)
Distribution beats features — nobody cares about your product until they care about you first.
I felt this hard. I can build a slick achievement system, but it doesn’t matter if I’m not talking to lifters and coaches every day.
Two practical things I’m doing next:
Next week I’m focusing on:
If you’ve built a consumer habit app: what worked better for early retention — gamification (achievements) or removing friction (faster core loop)?
honestly this sounds like a good retention strategy and I think you shouldn't worry about the initial friction of logging, if you manage to make it 10-15 secs that's still great and I think gymrats would prefer being asked all the questions so their workout is properly tracked.