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Week 2 update: always-on server, new domain, and what I learned about pixel fonts

It's been about a week since I launched CopyPxl, and a few things have already changed.

Quick context: the tool started as a Python script to help our studio's designer. She kept generating beautiful pixel-art fonts with AI tools, but Godot and Unity expect BMFont format — a spritesheet + .fnt descriptor — not just a PNG. The scripts turned into a web app.

Here's what's different since launch: The server is now always-on (was on a free tier with cold starts). Database migrated to Supabase cleanly. Domain is now copypxl.com.

The thing I'm still wrestling with: glyph spacing on irregular pixel-art letterforms. When characters bleed into each other visually, the per-character width detection gets inconsistent — especially with non-Latin scripts. If anyone here has tackled similar parsing problems, I'd genuinely love to hear your approach.

Still free to try — Google sign-in gets you 10 credits.

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CopyPxl