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What I've learned after making 180 no code apps in 2020

As founder of LowCode.Agency, this year I’ve had the opportunity to work with dozens of founders, business owners and entrepreneurs in order to build a custom app for them. We’ve been lucky enough to work with huge companies, but our bread and butter are SMB’s and entrepreneurs. I wanted to take this opportunity to share these learnings.

1. Good original ideas are very scarce

I can't tell you how many bad ideas we've built. People thinking they are making the next uber, doordash or yelp, without disrupting the current process big time are mistaken (IMHO). Too many people think they can do the same, but lack an original idea. Just adding screens for ads to ubers won't make your business a unicorn or interesting for investors. With VC throwing money around, you'll have a hard time competing against the behemoths in the industry that have unlimited pockets.

2. Riches 💵 are in the niches

Focus on a specific pain in an industry you know. Companies are willing to spend money on software to fix those pains that large software companies are overlooking.

Think very specific:

Help undocumented cleaning personnel to manage their clients, payments and quotations, for example, for 29/mo including access to a community to share resources, ideas, etc.
An app for trucking companies trying to manage drivers and expenses in a simple way for drivers and an efficient way for the HQ to keep track of everything.
An app for companies to help their employees track their health, self report their symptoms and track covid cases, for $1/user/mo.

3. B2B vs B2C

Oh my, so many people want to do the B2C tortuous road. It's so hard and it requires so much money. We've built a bunch of MVPs, (because I know no code isn't yet ready for hundreds of thousands of users per app, so we develop an MVP to validate the idea, get hundreds of users and afterwards, the client can get some funding to spend 6 figures to build a coded app) but I've yet to see a successful company building a business on top of a b2c app.

While I'm not saying b2b is a walk in the prairie, there are so many specific needs that can be fixed with custom software, for companies willing to spend money on it.

4. Starting is cheap, growing 📈 is hard

For less than 10k you can get a fully functional app, landing page, domain, emailing platform, and the whole shebang. It's cheaper than ever to start an online business. Growth is a whole other monster, though. Marketing, SEO, ads, and customer acquisition are expensive. That's why I think the opportunity is in niches.

5. Launch v1 but provide a lot of value

I know I shouldn’t be saying this because it is obvious, but your idea, app or business should provide SO MUCH VALUE that it’s a no brainer for your customer. However, your business doesn’t have to be complex, and it doesn’t have to do everything. Just fix one thing, that you can quantify in money or time, and you’ll get the clients. You don’t need all the bells and whistles. I’ve lost track of how many times I’ve shown our clients v1 of Facebook, Airbnb or Google. Don’t spend on things you think your client wants. Just build v1, get a bunch of customers, and then define the roadmap.

I hope you guys enjoyed this! Want to share your thoughts?

posted to Icon for group No-Code
No-Code
on December 21, 2020
  1. 8

    One more point from my side.

    • Once you start investing into something, stick to that project at least until you have an MVP out in public and get some feedback.
      Don't jump back and forth between too many projects without reaching important milestones.
      If you chase too many rabbits, you will lose all of them.
    1. 1

      Yes, great advice!!

  2. 2

    I'm trying to get into the nocode space. I can do the work, but I don't know where to get projects etc. How did you get started?

    1. 1

      I started making apps for Airbnb's. Here's the full story:
      https://www.starterstory.com/starters/jesus-vargas

      1. 1

        wow, that is a very good read, thank you!

        Could you please elaborate about this part?

        "I sent out dozens of emails, interviewed people, built the app, and sent a personalized recording to hundreds of decision-makers. "

        How did you decide who to email? How did you find the emails?

        1. 1

          I paid a guy on fiverr to do email scraping, used the yellow pages and bought a local business directory.

  3. 1

    Very interesting! Out of 180 project, can you share how many where addressed to B2B and maybe share some examples? Thanks!

  4. 1

    making 180 no code apps in 2020

    That is one app every two days. How can you design, build and market an app in two days that actually brings more value to users than their current alternative?

    1. 2

      There's a team. I speak with all clients, but the team of devs/builders do the apps.

      1. 1

        That makes sense, from the OP I thought you handled everything yourself. It's still a very high number, it reminds me of the way Voodoo creates hyper-casual games.

        1. 2

          3 devs/builders + me, so it's not that many per dev/builder.

      2. 1

        Still, pretty impressive!

  5. 1

    Interesting insights. I'm especially interested in #3. Could you elaborate why you feel that B2B is easier? Did you have a community that could be your first clients?

    1. 3

      If I'm a business and I have a problem or process that costs me maybe 10 hours a week and you can solve this problem or automate the process and save me 10 hours a week you can demand insane amounts of money for it (at least compared to B2C).

      There is such a vast number of businesses out there that do not really care if they pay €100 or €1000/month for such a service as long as it solves their problem properly. These sums are peanuts to them.

      B2C only works at scale. You have to be excellent at marketing to attract a huge number of customers. But there are B2B businesses who don't do any marketing at all and only sell their software or services via direct sales, which is often easier.

      It's a very bad idea for indie hackers to sell something for like €5/month if you think about how many customers you need to live from that. With a €1000/month product you can probably live off 10 customers. Serving these 10 customers properly if often easier and less hassle than serving 100 or 1000 5€/month customers.

      1. 2

        Exactly. It's hard to get those customers, but churn is better than in b2c, less time, and you end up becoming an expert in the industry you're selling into, and then get referrals.

    2. 3

      B2B is easier because successful businesses have budgets and are willing to pay for solutions.

      B2C products on the other hand are mostly nice-to-haves. Just look at Netflix, some people think that the $12 or whatever it is now is too much.

      Also, B2C markets are much larger and more difficult to reach vs a B2B niche market. And customer lifetime value is higher in B2B.

      1. 2

        Exactly right. Couldn't have said this better. Thanks @cpunches

  6. 1

    loved it. good piece.

  7. 2

    This comment was deleted 4 years ago.

    1. 2

      Then you need more varied experience. I worked in a law firm for a year, just to get experience and build a software for lawyers.
      We've built a lot of apps for the healthcare industry, for people that know the industry, know the pains, and we build then an app that they can white label to their clients.

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