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Why is getting people to test your app so hard?

I’ve asked friends, family, colleagues—pretty much anyone I can think of to test my app and give feedback.

So far… only my partner has actually done it.

I’m sure I’m not the only one who’s run into this. Getting even one real user to engage feels way harder than building the thing itself.

At this point, even one more person trying it would double my feedback—which honestly feels like a huge win.

If anyone’s been through this:

  • how did you get your first real users to engage?

  • what actually worked?

(And if you’re open to testing, I’d genuinely value honest, critical feedback—happy to return the favor.)

posted toAvatar for product Cocktail Remixer
Cocktail Remixer
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    You have one job with this, if your app truly solves your users problem, your job is getting it in front of them. If your users are very defined to the last details, then you would know exactly where to find them, if you do they would happily try a solution that solves their problems. Also bear in mind they are a million apps out there no really wants to get another app that is not totally useful in their stack.

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      Thanks for the thoughts. My assumption is target users would be like I was when looking for these features in an app—I searched the app store for AI Cocktail app then tried the top few results which all let me down and then I gave up. Launching a native app and paying for promo there is definitely an idea but due to these "millions" of apps, it does feel like a long shot!