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Why we made this game

We started Missing Witness after noticing that most mystery games still rely on dialogue menus and scripted story paths. While these games can be enjoyable, they often limit player creativit.

Recent advances in AI made it possible to build characters that can respond naturally to unexpected questions. We wanted to see whether players could solve a mystery through genuine conversation rather than selecting predefined options.

Missing Witness is our attempt to combine detective storytelling with conversational AI. We’re building it to explore how AI can make narrative games more interactive, personalized, and replayable.

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Missing Witness