
Achieve Arcade
Gamified To Do List and Rewards System
Turns out my Beta was priced!
I didn't know that the Play Store would price even an app in testing mode.
Now makes sense why so many people opt-ins but no one actually downloaded the app (except two people).
Pretty funny and I guess it's part of the process.
Refunded the people who purchased the app and trying to recover some of the people who got turned away by the price.
Jus opened the beta testing: https://www.achievearcade.com/
Achieve Arcade exists to provide a gamified approach to productivity and goal setting. It aims to help individuals overcome procrastination and achieve success in a fun and engaging way. The app encourages users to track their progress and offers rewards for completing tasks, creating a sense of accomplishment and motivation.
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About
Achieve Arcade strives to address fundamental challenges in the productivity domain, including procrastination and motivation issues, by fostering self-negotiation.

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That sucks! So there is no way to put it on Play Store store for free? Or did you do something wrong?
I didn't expect they would charge the app while still in Open Testing, and it didn't show on my side, probably because of the dev account.
You can revert it to free (that's what I did), but you can't never again make it a paying app.
Basically, I'll have to delete/block this version and create a new one on launch to put a small price on it.
The timing sucked tho, I literally promoted the app to hundreds of people while it was still priced, and lost most of them for this mistake.
In the end it's okay, it's the first time i do something like this, lesson learnt!