
Cemetery Escape
Cemetery Escape is my first Android indie game.
It may not be too much, but since it's my first casual game, it's running only on Android and is a project launched for validating a market niche, I feel like it's a true success. Of course, 0.4 USD is my new highscore, for the second month I m gonna have only some few bucks, but it's pretty satisfying.
I've just launched the Android version of the game, after some weeks of intense learning, working and fun, creating my first simple, indie game.
It was something like 7 uploads to play store, until have everything fixed for this launch.
It's a casual game really useful on moments you need to wait for something but don't want to spent too much time.
It's free at
https://play.google.com/store/apps/details?id=com.DefaultCompany.CemeteryEscape
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Started the project and the Geme Design process while still learning how to code in Unity.
Since I need to deal with the COVID-19 quarantine plus my vacations, I 've decided to learn Mobile Game development and start creating my own games.
The idea was also know the Mobile Games market while having more fun with these side projects.
Creating the graphics is also super fun, since it's other of my passions.
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About
I always wanted to create my own games, since a kid. Also I want to know better the specificities of launching a mobile game in the market. So, I started to learn Unity game development in my last vacations.

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