echo3D

Cloud platform for 3D asset management

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March 9, 2020 Closed our First Major Financing Round!

Raised over $1M to date and closed a financing round led by Remagine Ventures.

While other companies are trying to find the best horse to bet on, whether it be some AR/VR client-side SDK (ARKit vs. ARCore, etc) or AR/VR display (mobile vs. Oculus/MagicLeap, etc), we say: don't bet on a horse, bet on the track - invest in the network tools and infrastructure that will empower developers & content creators to build better and more scalable AR apps for any and across all of these client-side technologies.

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December 2018 Accepted to Techstars!

Got accepted to the Techstars family and joined its 158th class. We have since received grants from Y Combinator, Verizon and NYC Media Lab. We were subsequently named AR/VR finalists for SXSW 2020, won the DevProject Award 2019, named among the 2019 Most Fundable Companies, named one of the Top 25 finalists in Sir Richard Branson's Extreme Tech Challenge (XTC) 2019, and featured on The Hill and Bold TV.

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August 26, 2018 Beta Launched!

We launched echoAR (https://www.echoAR.xyz), a 3D-first content management system (CMS) and delivery network (CDN) and a scalable BaaS infrastructure that enables developers to build an AR/VR app backend in minutes, and allows content creators to easily manage and publish 3D content to their AR/VR app without involving development teams.

Our cloud platform was specially built to handle, convert, and compress 3D models, interactive content, and animations while providing interaction analytics & usage metrics. Our cross-platform system supports any AR/VR client-side SDK for developers to choose to build their app, such as Oculus SDK, ARCore, ARKit, Vuforia, WebXR, AR.js, Unity-based SDKs, MagicLeap, and more. By using our solution AR/VR developers save time on building & maintaining an app backend, and quickly go from development, to testing, and to production. Content creators don't need technical knowledge to use the system as they are able to manage 3D content anywhere using our web app.

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March 6, 2018 Kickoff!

Came up with the idea for echoAR!

echoAR was born from a pressing problem facing the AR/VR development community. During our time at Columbia University and by observing many AR/VR projects in development, we noticed that developers struggle to create scalable and dynamic AR/VR apps. Today’s AR/VR apps are single-user experiences with static and hard-to-update content. It’s difficult to update 3D content across different platforms which often have platform-specific specifications. Developers struggle to onboard clients since any change in the app results in endless development cycles. In order to scale the development of front-end-heavy experiences like AR/VR apps, a cross-platform backend infrastructure is needed: the “AWS of AR/VR”.

We conduct interviews with developers who validated that key development tools are missing. We decided to build it for them.

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3D/AR/VR apps don’t scale. Our cross-platform cloud service solves that. We are among the first to shine light on the importance of backend infrastructure in a frontend-heavy ecosystem such as AR/VR.