First in the Arena

Live obstacle course fitness competition using just iPhone

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November 15, 2021 Single-Player Beta

We put together our first single-player beta and will begin to a) solicit feedback on the core game from friends and network; b) look out for those that help with UI, NFT/graphic design for avatar.
Next stage is to allow live and head-to-head games.

Objective is to create a social and immersive obstacle course competition (sort of a "squid games in your pocket"), and allow users to engage in live events (a fitness Clubhouse).
Audio VR approach: wireless headphones communicate moves, iPhone sensors measure movement (iOS required), users watch digital replay of performance post-game.

(please make sure headphones connect before opening app!)
https://testflight.apple.com/join/VvrPFwT4

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Existing frictions of working out include membership costs, time coordination, health concerns, travel commitment; esp so when travelling, or seeking to add friends. VR solutions expensive with unique hardware reqs.