Haunted Tower

Tower Defense game for mobile and web

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January 10, 2022 Building the prototype and releasing it in a week

After I figured out the name and theme, I started coding the first version of the game (version alpha). My plan was to write and release the game after a week. It only included bare game mechanics, a rudimentary UI, and stock/placeholder graphics.

Although the game was public I didn't push to social media or did any promotion to people outside my circle of friends & family. I needed that initial feedback, and understanding that it was only the first version.

3 Comments

  1. 1

    Your website looks great!

  2. 1

    Your games have beautiful assets. How did you managed it within a week??

    1. 1

      For the initial versions, I used stock assets.

December 20, 2021 The initial idea and research

I was looking for a new project to start as I was on a hiatus from my regular consulting job. There were a few checkboxes that the new project had to tick. First, it needed to be a fun and challenging project, then it needed to allow me to use Typescript, and lastly, it had to allow me to learn something new.

After a few days, I came up with the game idea and after a few iterations, I found the theme and came up with the name. Then came the domain(s) purchase and setting up GitHub, VSCode, Typescript, Phaser, and other tools & frameworks I was going to use.

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About

I like working on games and enjoy playing tower defense games.