
KAYO
AR Shadowboxing Game
Now this is a template of a shareable Score Card that updates every time you accomplish a level.
Here you see:
- Your Win/Loss rate
- Total game time elapsed
- Total punches within the session
- And of course your LEVEL (damn I sweated to get a 12)
https://leonardo.osnova.io/276199f7-ef6d-5e4a-9943-11ffece84fe9/
Shadowboxing is one of the most important parts of martial arts training routine. It improves punching precision, technics, footwork, and helps learning new combos.
But it's so boring to compare with sparrings and even heavy bag work.
So, I decided to add some fun and competition to my training sessions. I haven't put my hands on programming for 10+ years, and with the help of Snapchat Lens Studio tutorials and Google I made this AR Boxing Punch Game MVP in a weekend with minimum features:
The lens detects when your fists enter the target punching zone and counts every punch;
You have to land a given number of punches within 60 seconds in each round;
If you succeed, your punch number goal for the next round increases;
After each round you can explore your stats in a form of a shareable fighter card.
3 days after I released, Snapchat algorithms skyrocketed its daily usage, and currently I have 200,00K+ players mostly with long playing sessions. I'm happy with other engagement numbers, too. Now I have to decide about the further steps.
Please, share your thoughts on what I should do next - invest into the further development, or try another platform without restrictions, or think of monetization? What would you guys do?
Thanks.
https://www.snapchat.com/unlock/?type=SNAPCODE&uuid=9487c8b2a89c48bc8b4c84752c8e44ba&metadata=01
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We aim to decrease the level of agression and violence worldwide. People will become healthier while spending less time working out using KAYO.

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