
Lancelot: Indie Game Dev
Mobile strategy
I decided to make a game. And this is not the first attempt. The first was the space arcade. Making it at some point I realized that the game turns out to be quite playful. It seems to be a sad story, but maybe it is good that I stopped and did not spend any more time?
In general, this is a second attempt. Now it is castles. They are medieval. Remembering a past mistake (ill-conceived gameplay), I tried at once to present the basic mechanics. I like to draw and plan on paper...
I wonder how this idea will end. The channel started to do less sneaking and reporting. Maybe later I will start attracting subscribers to get feedback.
It would be right to set a time-limited target. Let it be a year, until the first version in the store.
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The game you want to play :)

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