Synthemo

Our vision is to democratize cutting-edge AI tools

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April 29, 2025 Hello, I'm Philip Benn

About

I’m a developer and designer with a background in 3D production, creative technology, and generative AI systems. My career spans NYC, LA, and now the Bay Area—where I design interactive tools and immersive experiences blending art, code, and machine learning. I hold an MFA in Design Technology and bring a deep passion for computer graphics, speculative design, and future-forward tech.


Core Projects

I’m the creator of Fluxion, a node-based image generation platform built with Next.js, Supabase, and Replicate, as part of the broader Synthemo ecosystem. The platform empowers visual creators to generate AI art through a node-based UI, leveraging the advanced diffusion models Flux, GPT-image-1, and Photon, with LLM-powered prompt enhancement and fine-grained control over model parameters.

I also lead curriculum development for Youth Action Youth Build (YAYB), where I’ve designed a 4-part educational series introducing high school students to generative AI, blending hands-on projects with instruction in LLMs, image diffusion, and ethical use of technology.

Other ongoing projects include Elysium 2084, an AI-driven narrative game merging interactive fiction with avatar-based worldbuilding, and Hopeflo, a civic-focused platform that combines a positive news aggregator with tools for community-driven action, guided by AI agents.

In parallel, I contract as a 3D designer for companies like XYZ, producing high-end visuals for products, motion design, and immersive brand experiences.

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About

Synthemo empowers artists, educators, marketers, and technologists to harness the full potential of AI-driven media creation.