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10k+ downloads

Inclusion in the "Games to Play This Week" section of the App Store Games tab 10x'ed our daily downloads and we've now crossed 10k! This new attention has also pushed us into the top 40 word games in the US App Store, which is just bonkers.

All this is attention is making us think more about monetization. We'll never do ads or predatory IAP, but perhaps a single 1-time upgrade for cosmetic features makes sense? Maybe some people would pay for an even harder game mode?

, co-creator of Icon for Tiler More
Tiler More
on March 24, 2021
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    We're also trying to figure out how much to bet on Tiler More vs using it as a springboard for future projects. What would it look like to use a free game as lead gen for future Mostly Bits games or other projects?

    Has anyone here built an audience around something like this? Any tips or advice? What should be in-game vs on our website, how hard is it to activate this audience later, etc?