
trofy.io
Turn your gaming clips into viral challenges
Yesterday I launched a 'pro' plan for trofy (trofy.io/pro) which marks the first time I've released something people can pay for. I don't expect much but I'm excited to see where I can take it.
My other main project was monetized through affiliate links from amazon which was fitting for that idea, but I wanted to make sure this time I did something more sustainable and didn't require a large amount of users in order to be profitable.
I was also excited to use stripe for the first time as a payment processor which basically had a super easy to follow tutorial and it was done; definitely very developer friendly.
Now it's time to work on providing value to get people to sign up!
Learning from the mistakes of some of my past work, about a month ago I wrote down a list of must have features in order to put my site live.
I decided to force myself into completing those tasks first (and then launching) before I was allowed to do anything else.
I'm pretty happy with where it's at so far even though I have so much more I want to do. It's pretty cool to see an idea I've had in my head for so long appear when I type in the domain :)
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About
trofy was started as an idea I had to allow users to create their own achievements and utilize the underappreciated social integrations that allow you to make clips on many gaming platforms.

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