UXArmy

Helping product teams run usability tests & research faster.

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March 2, 2026 Curious how others here are handling participant qualification. Are you using logic-based screeners or still reviewing manually?

If you’re building anything that involves user research or participant screening, one thing I’ve learned the hard way:

Basic forms are not enough.

We recently started using more advanced screener logic, and it’s honestly a game changer. Here’s what that means in practical terms:

– You can ask follow-up questions dynamically
Example: “Do you use iPhone or Android?” → show different question paths for each.

– Automatically redirect or disqualify participants
If someone doesn’t meet the criteria, they’re filtered out instantly. No manual cleanup later.

– Combine custom criteria with precision
You can stack conditions like:
• Uses Android
• Shops online 3+ times a month
• Lives in Tier 1 city
And only allow exact-match profiles through.

– Eliminate unqualified responses before review
Instead of spending hours cleaning bad data, you only review high-quality, relevant participants.

1 Comment

  1. 1

    I use logic based screeners for the basics and manual review for edge cases.

    Screeners handle the obvious disqualifications quickly and save time. But I still manually check a sample because people find creative ways to pass filters.

    For me, it’s about balancing efficiency with quality control.

February 20, 2026 Good UX is not just about doing the work. It is about making sure the work drives decisions.

Your problem is rarely the UX repository. It is whether insights actually reach stakeholders.

Many teams focus on organizing research, storing it neatly, and making it accessible. But accessibility alone is not delivery. Stakeholders are not going to come looking for insights. Just like people do not visit a library because the catalog is well-organized.

The real challenge is making insights visible, relevant, and impossible to ignore.

Before choosing tools, ask
🤔 Are insights being delivered or just stored?
🤔 Where do stakeholders already pay attention?
🤔 What will leadership actually support?

🎙️ Listen to the full conversation: https://lnkd.in/ge5-TupS

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February 20, 2026 Fresh features....

Sharper insights. ✅

We’ve just rolled out three updates to make recruiting and moderating participants a lot smarter in UXArmy:
- Screener Quota Management to control who and how many make it into your study
- Advanced Screener Logic for precise, answer-based routing and cleaner data
- Rich text task instructions so participants finally get crystal-clear guidance

If you’re tired of unqualified participants and messy notes, these updates are for you.

🔗 Log in to UXArmy and try them in your next study: https://lnkd.in/gxredfGe?

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February 20, 2026 what is UXArmy?

What if UX research didn’t feel like juggling a hundred tools?

That’s what we’re solving with UXArmy, a unified platform where you can test live mobile apps, websites, prototypes, and more, all in one place.

✅ Run usability tests to see how users interact with your app or website (with screen & video recordings)
✅ Host user interviews and focus groups to uncover the “why” behind user actions
✅ Simplify navigation and gather insights with card sorting, tree testing, and surveys
✅ Test Figma prototypes to uncover design flaws before they reach your users

And with AI-powered insights and sentiment analysis, you’ll spend less time analyzing and more time creating

Plus, we’ve made things even easier with our new credit system. Use the platform however you like, and pay only for what you actually use no more separate credits block for different research activities

Watch Intro https://youtu.be/2QjK7JYGAV4

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About

I’m working on UXArmy because I believe better products start with better user understanding. Too many teams rely only on analytics or assumptions, and they miss the real “why” behind user behavior. UXArmy exists to make