Hey guys, just joined the community here and thought I'd run an idea by you.
Educational video games (specifically simulation-based learning) lead to improved engagement, problem solving skills, and learning outcomes for students. I want to help educators harness this powerful tool.
I'm looking into forming a non-profit that helps teachers bring video games to the classroom.
Specifically, we would provide K-12 teachers with:
I know this might be a little different for this community since this is a non-profit, but looking for feedback on the concept as well as any ideas on how to effectively make connections with teachers and schools.
Thanks!
Hi guys! When I was studying in College our educational program was lack of educational games for students. It was a big problem both for the educational system and for teachers who wanted to improve students' problem-solving skills. Instead of it, teachers always involved us in different student clubs. Such as writing articles for student's newspapers. It was quite difficult for me to write 3 articles per week, that is why I always contacted www.nursingpaper.com which helped me write unique texts for school newspapers. It is a very convenient way for everyone who is not a good content writer
Hi Forrest! This seems very cool and we're working on something similar. Will write to you to explore synergies.
thanks for the follow, btw. :)