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From Idea to Revenue in 5 Working Days
By
Jeremy Phelps
March 7, 2018
From idea to revenue in 5 working days – Indie Hackers
Great story! Just a small thing, the fixed top bar is a bit annoying, I think your page would look even better if you removed it and made it a bit slimmer (like 50% if the current height). Just some feedback, good luck!
This was a great story Jeremy, I am sure you were a big inspiration for a lot people here.
Good luck with your project man!
I love Kismet! I love that I can share my profile and projects passively and organically and get a peek at what others are working on.
I'm so glad you like it! Please let me know if you have any ideas for improvement, I'm always looking for feedback.
Great writeup! I too have a huge idea list. Glad I'm not alone.
Thanks! The ideas list is a blessing and a curse: it's always looming out there but sometimes it comes through with the goods.
This comment was deleted 7 years ago
Interesting question... What would you have done in case of "crickets" as a result?
Do you have some kind of fallback plan to marketing sideprojects? How long would you have pushed forward?
I probably would've just let it run and promoted it here and there rather than continue to actively work on it as I am now. After a few months of nothing happening I would've just quietly shut it down.
Getting users wasn't really the point, though: I built it because I wanted to ship something, everything else after that has been a bonus.
This comment was deleted 7 years ago
Thanks!
You're absolutely right: when I started working on Kismet the idea of sponsorships never even crossed my mind. It's common advice to "just ship it" but I don't think I really understood that until now.
There's definitely a balance between shipping this quickly and taking months to build something. I don't think there are any one-size-fits-all rules: it depends on the product and more importantly its customer or audience.