In 2023, I placed a crazy bet. I founded a fashion-tech startup with a vision of “Phygital Tailoring”. My goal was simple but audacious: Clients in the world should receive perfect-fit bespoke suits without ever leaving their homes.
I entered the space with the arrogance of a typical disruptor: “If I just use high-resolution 3D scanning, I can replace the traditional tailor. Math will solve everything.”
I was wrong.
After 900 days of development and burning through $160,000 in savings, I realized why the current market solutions were failing.
I used to think of “Fit” as a math problem. It isn’t. It’s a physics and logic problem.
Here is the hard technical truth about why “Online Tailoring” became a graveyard for my initial capital, and the four engineering bottlenecks we had to overcome.
Most scanning SDKs rely on the user holding the phone or placing it on a table.
The Problem: Users struggle with geometry. My assumption that users could hold a device perfectly perpendicular to the floor was flawed.
The Data: A mere 5-degree tilt results in a 2–3cm error in leg length. In bespoke tailoring, a 3cm error is the difference between a wearable suit and a disaster.
My Fix: I stopped trusting the raw scan. We built a secondary algorithm on top of the standard scanning SDK to detect device orientation. If the angle isn’t perfect, the system forces a “Normalization” process to mathematically correct the geometric distortion before data entry.
This was the most common failure point. A 3D scan gives you Body Measurements (the skin). But a suit requires Garment Measurements (the shell).
The Problem: Machines don’t understand “Ease” (movement allowance) or “Drape” (fabric fall). My raw translation of scan-to-pattern resulted in a skin-tight suit that looked like a wetsuit.
My Fix: Where AI failed, humans succeeded. I spent two years digitizing the logic of old-school Master Tailors. I built a “Human Logic Filter” that sits between the scan and the CAD system, automatically adding tolerance based on:
Posture: Slouching vs. Erect
Fabric Physics: Linen shrinks vs. Wool stretches
Many Made-To-Measure (MTM) sites show a 3D render that looks like a low-poly video game character from 2005.
The Problem: Trust. When the digital fabric looks like plastic, potential customers assume the physical product will feel cheap. There is a psychological disconnect between the screen and the sewing machine.
My Fix: We moved away from standard avatars to hyper-realistic rendering. The digital visualization must reflect the texture, weight, and light reflection of the specific fabric. It needs to be 99% close to physical reality to bridge the trust gap.
In my early fully automated prototypes, users made terrible decisions.
The Problem: Users would pick a formal Tuxedo lapel on a casual, wrinkled linen fabric. It created a product that was technically possible but sartorially “illegal.”
My Fix: We built a “Style Match” algorithm. It acts as a digital stylist that enforces hard rules, preventing users from combining conflicting attributes.
By December 2024, the money ran dry. People told me to quit, saying, “It’s impossible to digitize a craft that relies on human touch.”
But at rock bottom, I realized the error in my mindset. I was trying to use technology to replace the artisan. The solution was to use technology to empower them.
I pivoted Rosie Hong to a “Phygital” model:
3D Data + Camera Correction Algo + Master Tailor’s Logic = 100% Fit.
Looking back at my tuition fee for this startup journey, here are my takeaways:
Don't trust user input: If the product relies on data from a user’s phone, assume it is wrong. Build normalization layers to correct human error first.
The Moat is in the “Gap”: In fashion tech, the magic happens in the gap between “Skin Data” and “Garment Data.” My focus shifted from collecting data to interpreting it.
Visualization equals Trust: For high-ticket items, the render is the handshake. If it looks cheap, I look cheap.
I’m Rosie, Founder of Rosie Hong. We are digitizing bespoke tailoring. AMA (Ask Me Anything) in the comments!
For the builders here working with physical products: How do you bridge the gap between "Digital Accuracy" and "Real-world Physics"? I'd love to hear your approach.