In August I launched a trial offer and my sales poofed out of existence. I held my breath for 10 weeks to give it a fair chance and to find out what would happen. Here's are my findings. Let's dive in.
I wanted to reach developers working for Webdesign agencies. In my experience (as someone who worked as a front-end dev) these devs don't want to have to convince their boss or their bosses boss that they require the company credit card to try out some piece of software they found on the internet.
So, at the start of august I published a 7 day trial version of Doka Image Editor.
The trial had a duration of 7 days.
Customers downloaded by registering a free account at the PQINA customer portal. They get sent the following welcome message inviting them to reach out if they had any questions.
Hi!
Thanks for trying out Doka Image Editor.
Even though this email is automated, I just wanted to say hi and let you know I'm a real person.
If you have any questions or run into trouble during the trial period, just reply to this email and I'll try to help out as fast as I can.
Have a great day!
Rik at PQINA
When the trial ended they would receive this email.
Hi!
Thanks for trying out Doka Image Editor. I hope it's a good fit for your project.
Just reply to this email if you have any questions or feedback. I'd love to hear your input, always happy to help.
Cheers!
Rik at PQINA
I choose a casual format. Hoped that it would set up a dialogue so there was as little friction as possible to ask questions.
The 7 day trial included:
I considered disabling the package after 7 days. I didn't because it could prevent devs from running internal customer demo's.
128 total trials, 67 total sales, 25 trial converted to sales
About 50% open rate.
Increase in trials on the weekends.
Customers rarely reached out, maybe once a week.
Sales dropped immediately which kinda was to be expected.
I saw no increase in conversion in the 10 weeks the trial ran.
I didn't see a noticeable conversion difference. The group the trial was intended for wasn't obviously part of the trials that ran. I stopped the trial.
This is what happened.

While the trial version made it easier for customers to quickly try out Doka, I suspect it also made it easier to discard it.
When you've spend money you're more invested to make it work.
If customers purchased Doka it also automatically gives me an opportunity to help them out if they wanted to request a refund. This is lost with a trial.
Next steps is to reach out to the devs that registered to try and learn some more.
Hope this was interesting. Happy to answer any questions.
If you're looking to offer better image editing to your customers, give Doka Image Editor a try, the 60-day refund will stay in place 😊
Hi @rikschennink, thanks for sharing that.
I'm one of the 128 trials, and I think I reached out to you as well on your website with a few questions.
I really like your product, and may end up converting to buying at some point in the future. I can't speak for the other 127 trial prospects, but here were my thoughts. I hope this will help you.
Hope that helps
Woah! Thanks so much for the detailed feedback @geetfun, and thanks for trying out Doka. 🙏
I takes me ages to decide if I purchase something so it's interesting to read your approach.
Your first point confirms my suspicion that Doka is a product that customers probably only buy after quite some time instead of when they first learn about it (the initial launch in 2018 went fantastic but only resulted in 2 sales). I've been focussing more on getting eyes on it and just getting devs to "know" about Doka's existence, this seems the right approach. The delay does make measuring or promoting very difficult.
It is definitely hard to be able to do attribution in terms of strategy & result.
An email every month or so highlighting new features and/or tutorial videos will help to remind people of why they landed on Doka's landing site in the first place, and probably will help with revenue.
Agreed. I'm quite active on Twitter but rarely send newsletters as they feel so official to me. Should focus on that more.
Super interesting. I also tried 'purchase now' with a money back guarantee and my sales imploded. Now I'm experimenting with a 7-day trial (for monthly), 14-day trial (for yearly) and 30-day trial (for Lifetime).
It's like the inverse of my experience :D
Thanks for sharing. I wonder if this would be the same when you up sell to a more expensive plan later. But that would require long term testing.
Cheers for sharing that, really useful insights. Sounds basic but I didn't even think to offer a refund period, that's a good idea!
I see Doka has a live 'demo version' right on the homepage - do you think that a playable demo (with limited features) is comparable to a free trial?
Glad to hear that!
Yep, having a refund adds a nice layer of security for the customer. I find almost no-one requests a refund. Extended it from 30 to 60 days at the start of the year and would go 90 but I believe some credit-card companies aren't happy about that.
Maybe having the demo makes a bit of a difference. I do still get requests for a trial version because devs want to test the integration. I suspect the wow factor of the demo drags a lot of customers over the line.
Ah right, I guess that's the difference with it being an integration. I've seen some other integrations give trials for devs, but put an unlicensed notice if deployed on a live site..I think what you've done looks better for sales though
Thanks for sharing this, @rikschennink!
Don't you think 10 weeks is too long a trial period?
Do you think your conversion might have been better had you offered say a 14-days free trial instead?
Hey! Sorry could’ve communicated more clearly that it’s about a 7 day trial period. I’ve updated the copy somewhat :)