Report
The Sport of Indie Hacking
Running your own businesses is a lot like competitive sports, only the score is money.
coryzue.com
Indie hacking is crazy because you can go weeks without making any money, and then make $5,000 in a day.
It turns out that the career has a lot in common with professional sports, only the score is money.
Totally agree. The first app I ever launched on the playstore took almost a year to build and launch.
I quit within the first month.
I honestly couldn't take having zero users. I couldn't live with the uncertainty that my efforts would yield any results. I hated the idea of spending more money after I just spent so many months working so very hard and doing all the 'right' things (except finding out if there was a market for what I built, of course). So after trying a few things I quit. I didn't even leave the app alive. I tore down everything.
It was a real learning experience. When I launched GPX this year, I decided that I would face having 0 users for as long as it took. I would stick to a rigorous 1-week sprint schedule and aggressively tackle bugs and feature improvements as if I had 1M users.
One month in, we've had 25 downloads.
It's a start.
You know what they say - the first 25 downloads are the hardest. :)
Congrats on the progress and persistence thus far. Keep going!
Thanks. You're totally right, it is daily progress and endless persistence. I'm a big believer in no zero-percent days and that has really helped. Rather than getting discouraged because we only acquired one new user last week, I focus on the fact I delivered AI-generated training plans months ahead of schedule.