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What I've learnt building my first product at just 16.

I started building my first product not because I had a great idea, but because I kept seeing a problem and couldn’t find a simple solution.

I’m 16, no software background, and from a small town. Most of what I’ve learned has come from trial and error.

A few things that surprised me so far:
• Building is easier than overthinking
• Talking to users matters more than features
• Consistency beats motivation
• Shipping something imperfect is better than waiting

CreatorPipeline is still early and far from perfect, but I’m glad I started.

If you were starting again today, what would you focus on first?

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CreatorPipeline