Multify

Find 10x More Qualified Leads Without Cold Outreach

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9 Comments

  1. 1

    generate once, pick at runtime - that's the right call here. same thing when building agent output pipelines: pre-generate the variation pool, don't burn API budget on every event.

  2. 1

    Really like this approach. Most tools wait for users to take action, but catching them at the right moment is powerful. I’ve seen users leave my site due to small unresolved issues with audio or speakers.

  3. 1

    You’re using AI the right way here, not as the product, but as invisible leverage inside a painful workflow.
    Replacing repetitive labor beats adding another “smart feature” every time.

  4. 1

    Brilliant approach to the Meta spam filter. The idea of generating 5 variations upfront at creation time to avoid per-comment API costs and latency is such a smart move.

    I'm building in a similar space of 'automating the awkward/repetitive parts of business' with my SaaS, Caiu, an automated Pix billing tool for Brazilian microbusinesses. Just like your creator was tired of typing 'link in bio', my users are exhausted from manually sending WhatsApp reminders for late payments. We automate that awkward follow-up process. Seeing how you optimized the message variations makes me think I should add a similar randomized 'polite reminder' spinner to avoid sounding too robotic on WhatsApp!

    Curious about the Meta integration side: Did you find getting approved for the Instagram Messaging API difficult as a solo dev, or has Meta made that process smoother recently?

    1. 2

      interesting!

      I've been a dev for a long time! I always managed to meet the goal, so I found it super easy to get approved and create solutions with them! especially with whatsapp

  5. 1

    What is different to another bot in social network? Your landing page is good but I am clear what offer different than others.

    1. 1

      thanks! We do things differently! You can create automations for Instagram! generate very good thumbnails! You can have a huge increase in productivity in idealization until posting a video! You can also have a complete CRM for deals, receive offers and payments without even leaving the platform!!

      Note: We do not take transaction fees between your business and the company!

  6. 1

    This comment was deleted 4 months ago

4 Comments

  1. 2

    Thats really good. Specially the 5 post varient cause one reply used a lot can trigger ban easily. Btw I wanna know how this backend work for it like how do you find keywords. Like user connect account then manually add it or like how

  2. 1

    I would love to know what tool you used to translate the website into the following languages: English, Portuguese, Spanish, French, Chinese, Hindi, Arabic, Italian, Russian, Turkish, etc. This is because I'm in the development and implementation phase of an app/website and I need exactly something like this. Can you help me? Thank you.

  3. 1

    Building Instagram automations for creators today goes far beyond simple “reply when keyword detected” setups. The real value comes from creating smart, behavior-based workflows—like automatically segmenting followers based on engagement, sending personalized DMs after story interactions, or nurturing leads through multi-step conversations that feel human, not robotic.

    For example, instead of just replying to a keyword, advanced automations can:

    • Trigger different responses based on user intent

    • Guide followers through a mini funnel (freebie → value → offer)

    • Personalize messages using previous interactions

    This is especially powerful for creators in visual niches like design or typography. If you're sharing content around lettering or digital art, combining automation with tools like a free online calligraphy font generator can boost engagement even more. You can offer followers instant value—like generating their own styled text—by directing them to a simple tool such as free calligraphy creator within your automated flows.

    In short, the best Instagram automations don’t feel like automation at all—they feel like thoughtful, well-timed interactions backed by useful resources.

    1. 2

      In theory, it's very beautiful!! but technically this drains resources, I'm starting out, I don't have the infrastructure or cash to implement something like this, we have to know the limits, as an entrepreneur you think, ask yourself why! try it, but if I were to implement this today it would be completely unfeasible for both the product and my client! imagine several random comments, draining your money in tokens!! Since they started with automations in comments, the CTA of "comment here 'I want' and I'll send you the link" has always worked well. People who want it will respond to these key words! because: they heard and know what the objective is to get what he wants, which is to comment just 1 word! With this, everyone wins, the product has life!

      It's because of thoughts like this that many startups die! they want to kill an ant with a bazooka!

16 Comments

  1. 1

    Mi è stato molto utile, avevo in mente di creare una roba del genere

  2. 1

    This was a great read — especially the part about realizing the thumbnail tool wasn’t the real problem. I’ve had similar moments as a solo builder where the feature I thought mattered ended up being secondary to the actual pain users were feeling. Your insight about creators losing brand deals because they didn’t have a proper media kit really stood out. It’s one of those problems that seems small from the outside but has huge consequences for the people living it.

    I also relate to the idea of spending months optimizing the first feature instead of validating the real need. AI helped me build my own SaaS much faster than I expected, but it didn’t replace the hard part: talking to users and understanding what actually moves the needle for them.

    Curious how you approached the conversations with creators that led you to the pivot. Were they structured interviews, or more casual chats that revealed patterns over time? And now that Creator OS is live, what’s been your most effective distribution channel so far — or at least the one that feels the least like guessing?

  3. 1

    Solid pivot. The "lost the deal because my media kit wasn't ready" story is painful and real. Curious — do creators on your platform ever ask for custom visuals inside their kit? Building svgverseai and wondering if there's overlap between what you're solving and what we generate.

  4. 1

    This is a great example of how easy it is to optimize for what users say they want instead of what actually moves the needle for them. Thumbnails feel like the problem, but brand deals are the outcome they really care about. The pivot makes a lot of sense — you didn’t just improve the product, you moved closer to the moment where money is made or lost.

    Curious — did anything change in retention immediately after the pivot, or did it take time for users to “get it”?

  5. 1

    This is spot on — I’ve seen the same thing, features feel cool but don’t fix the real bottleneck. Turning it into something that helps creators actually close deals is the real win.

  6. 1

    Keep up the good work. You got this!! :)

  7. 1

    The pivot from a “cool creator tool” to something tied to revenue is real. Once you help people look professional enough to win brand deals, the product becomes more than a utility.

    I liked what you said about how retention exposed the real problem, that's a sharp reminder to optimize what makes people stay, not what gets attention.

  8. 1

    Hey, I saw your product Multify — really cool idea. I'm building a tool to help indie developers collect testimonials automatically. I'm not selling anything yet, just trying to understand if this is actually a problem people face. Would you mind if I asked you 3 quick questions?

  9. 1

    that's so interesting

  10. 1

    Well... the user is always in control, not what we think they need and want. Until we die, we are always learning, and mistakes are our greatest teacher. Congratulations...

    1. 1

      Exactly! Thank you for your support!

  11. 1

    This is a very cool project

    1. 1

      Yes! If you want to adopt your routine, I'll give you a discount! 😉

  12. 1

    This is a great example of how retention usually points to the real problem faster than feedback does.

    The thumbnail tool solved a visible pain, but the media kit solved an economic bottleneck — getting paid. Once revenue is involved, the product moves from “nice tool” to “workflow infrastructure.”

    I’ve noticed something similar when building AI automations: users often ask for improvements to the first feature they see, but the real friction sits one layer deeper in the outcome they’re trying to achieve.

    Curious — did the pivot come mainly from user interviews, or did you notice behavioral signals first (like usage patterns or drop-off moments) that made you rethink the product direction?

    1. 1

      Hello! Thank you for your support!

      The changes came about based on interviews with users! We have 230 subscribers, and those who pay can give incredible feedback; honesty is one of the pillars I look for in my users!

1 Comment

  1. 1

    This is a real problem — the tool stack gets out of control fast.But I always wonder… do creators actually want an “OS”, or do they just want fewer decisions to make? Because replacing 5 tools with 1 big tool can still feel heavy if it tries to do everything.The idea of reducing context-switching is solid though. That part definitely resonates.

8 Comments

  1. 1

    Interesting, will give it a go

  2. 1

    Consolidating multiple tools into one is a powerful value prop — the 'all-in-one' pitch works especially well when the alternative is juggling subscriptions. At $4.90/mo you're basically eliminating the switching cost entirely. Curious how you handle feature parity with specialized tools like Canva though — do users ever push back that individual features aren't as deep, or does the convenience outweigh that?

  3. 1

    Great, will check this out, i am also working on a saas project, so i know how things takes time to solve such painful problems.

  4. 1

    Good job. Sounds like it's really a time consuming process and you solve it. Great. Best wishes for you.

  5. 1

    Great post! 🔥 If you're into content creation and editing, this kind of all-in-one tool can really boost productivity and save both time and money.

    Also, for creators looking to enhance their thumbnails and visuals, you can check out lrmproapk for premium editing features.

    Keep sharing such useful tools!

  6. 1

    Nice. I replaced them with VeeGoGo, also good stuff. There is something I hate about notion, it is just not intuitive enough for me. Google stuff is really hard to replace

2 Comments

  1. 1

    This is a fascinating perspective. We often assume people make decisions based on logic alone, but attention, emotion, and cognitive load play a huge role in what they notice and what they ignore.

    It also reminds me that great design isn't just about aesthetics. It's about reducing mental effort and helping users understand what to do next without friction. The easier something feels to process, the more likely people are to engage with it.

    As builders, it's a good reminder to spend time understanding user psychology, not just polishing the interface. Thanks for sharing these insights.

  2. 1

    This is such a clear, actionable breakdown of why “ugly but clear” often beats “beautiful but heavy” in modern feeds.​

    What really stood out to me:

    • Framing the problem as cognitive load instead of “design quality” instantly explains why messy thumbnails win in under-400ms decisions.​

    • The way you connect amygdala triggers, curiosity gap, and high-contrast visuals turns vague advice like “make it pop” into something you can actually design for.​

    • The 0–3 word rule is a great constraint; it forces clarity and makes you choose one emotion or one open loop instead of cramming the whole value prop into the thumbnail.​

    Also appreciate that you backed it up with real research instead of just “growth hacker wisdom.” This makes me want to audit my own thumbnails and landing hero sections purely from a “how fast can a tired brain make sense of this?” perspective.

2 Comments

  1. 1

    Got a problem while tryna sign up

    Text me senorproger@gmail

    I will send you screenshots

    1. 1

      OK! I will send you an email! I apologize for the problem you got

2 Comments

  1. 1

    Değerlendirilip üzerinde kafa yorulması gereken bir şey.

  2. 1

    The hiring reframe is real. Running a one-person logistics company, the $50K ops hire everyone told me I needed never happened. Built the systems myself with AI instead. But the interesting part isn’t the savings - it’s that my first hire now gets to be pure revenue generation, not keeping the lights on. AI didn’t eliminate a role. It changed which role comes first

6 Comments

  1. 3

    Wow!! Very interesting! I needed something like this! I'm going to test it

  2. 1

    can it be integrated withing existing sites? like if there already exists a feedback system on a site, can this agent be installed onto the site?

    1. 1

      I've already implemented a foundation, expecting something at this level! There's already a webhook in the system, but for this implementation I decided to only finalize it if there's demand. If any client of the project wants this implementation, I will finalize it, leaving it as simplified as possible with a plugin-and-play solution containing all the logic in the StoryProof backend. That's why I only want to finalize it if a client asks me for it.

  3. 1

    The politeness trap is real and it took me longer than I'd like to admit to figure out why my feedback sessions were useless. The fix for me wasn't a better form or a smarter tool at first, it was just changing one question. Instead of "what did you think?" I started asking "what almost stopped you from signing up?" That one word, "almost," gives people permission to be honest because they still completed the action, so they don't feel like they're being mean.

    The other thing that helped was talking to people who churned, not people who stayed. Your happy users will tell you why they like you. Your churned users will tell you why the product wasn't worth the friction, and that second list is where the real product roadmap lives.

    What you built makes sense because the follow-up question is exactly what a good researcher does in person but nobody does in async. Curious whether you're seeing patterns in the hesitation points, like is it usually pricing, or trust, or just confusion about what the product actually does?

    1. 1

      Excellent points!! Regarding the canceled customer issue, I will implement the logic and specialized Agents for that context as well! Thank you.

  4. 1

    Nice! How did you do that?

About

Distribution! So I created Multify to solve the problem of finding people whose needs my product solves.