
Normal Map Generator Online
3D Assets ,Game Dev Utility
Hey Indie Hackers,
I’m building Normal Map Generator Online, a simple web tool to turn any image/texture into a normal map without installing anything.
Why it exists
When I’m prototyping materials, I don’t want to open a heavy app or fight a complex workflow. I wanted something fast: open a tab, drop an image, tweak, export.
What it does (today)
Generate a normal map from an image in the browser
Quick controls + preview
Export the result (PNG)
It’s free, and it already has 157 users.
Link: https://normalmap-generator.online
I’d love your feedback
What “must-have” feature should I build next? (tiling/seamless, presets for Unity/Unreal/Godot, batch export, better controls, other map types like height/roughness, etc.)
What makes you trust a normal map tool’s output quality?
Any workflow pain points you’d want a browser tool to solve?
If you try it and something looks off, tell me what input image you used and what you expected to see.
About
I’m building Normal Map Generator Online to give indie creators a fast, install-free way to turn any image into high-quality normal maps directly in the browser.

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