
WorkTimes
Track your hours worked on iOS
I've updated the paywall to hopefully increase new trials. I wasn't happy with the number of downloads (average 120/day) and new trials (average 9/day).
I've written a separate post about the intermediate results after two weeks: https://www.indiehackers.com/post/i-updated-my-paywall-and-trials-increased-by-260-1e7e195662
I've doubled the pricing for the annual subscription. In addition, I "canceled" the quarterly subscription and replaced it with a much more common "monthly" subscription.
I'm a bit curious how this will turn out, but I'll let it go at least for 1 month.
I made the price adjustment during the vacation season, which might skew the results.
Analytics will tell in the end.
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I'm so dam proud how switching to subscriptions turns out so far. I finally see a chance to do this full-time (together with my second app MinuteTaker).
Reaching $2.8K MRR till today is way higher than I'd expected in April 2021.
Thanks to all 1.700 subscribers for your support and trust.
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Like I did with MinuteTaker some months before, I switched WorkTimes to be subscription-based. Although I have a strong user base – some users stick with WorkTimes since Version 1.0 in 2009 – it's revenue never reached a point that enables me to do this full-time.
Hopefully, this will change...
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In 2009 I was employed in a corporate and had "trust based" working hours. I really liked that as it gave me a lot of flexibility in structuring my day and my work. As you usually do not work less, but more with that kind of freedom, I felt the need to track my hours.
First (around the end of 2007), I developed a simple web-version of WorkTimes as that was the only way to have "apps" on the iPhone in those days. After the announcement of the "real" App Store I immediately started working on WorkTimes for iPhone.
Finally, on November, 9th 2009 I released Version 1.0 to the App Store.
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About
Back in 2009 🤯 I needed a tool to track my hours worked and see my actual overtime as an employee. So I created my first iOS App.


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