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iOS app is (finally) live!

After 2 rejections and 25 days of a third review, the Yesterdays Weather iOS app is now live in the app store.

Now that iOS and Android are good to go, I have a huge list of really cool improvements to make to the app itself (which will push to both platforms).

One of the most important is expanding outside of the US (lots of requests for that), so that will be high priority!

Looking forward to building more on this. It's one of the simplest, yet most rewarding side projects... people really seem to get it and like it right away!

Try the web app for free, and if it seems like something you'd want more accessible on your phone, the app is a one-time $2.99 for ongoing improvements!

yesterdaysweather.com

Since posting about this yesterday on Twitter, I've gotten an interview request, a podcast request, and a really interesting offer to visually diagram how the app works behind the scenes.

The attention is mostly because the app(s), web app, and website are all built with no-code! (Thunkable, Bubble, and Carrd)

I'll share all that stuff as it comes out.

🌤

, Founder of Icon for Yesterdays Weather
Yesterdays Weather
on December 6, 2019
  1. 1

    Hey Drew! Congrats on going live! I’m also doing a B2C iOS app (Moon). I’m curious if you think the one time $3 is sustainable. I have no idea how I’m going to make decent money off a b2c app lol

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      Hey, thanks!

      I don't actually think the $3 is sustainable, haha.

      But... there's a lot more to each project we do than just the money, so I know that it will 1) bring new and hopefully better opportunities in the future and 2) contribute at least some money to my overall income each month, making life that much easier.

      It doesn't take effort for me to run it, also, so that's a factor. I can afford to be less interested in monetizing since it's not pulling me away from other things.

      My No Code List project, on the other hand... I spend way too much time on that for the $0 it brings in each month 😂

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        Also, in your specific case, imagine if you had the Indie Hackers mobile app, and everyone starts using it... that's likely worth a lot more in connections and opportunities than any single-digit subscription fee.

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          Those are great points! Now I have something to shoot for! Thanks 👍

          And now I’m curious how I you arrived that the $3 price point. Did you base it off similar apps? I’m not well-versed in weather apps.

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            I based it on almost nothing actually (which I normally would not do)... I had the same app in the app store a few years ago, and I never charged for it. Lots of people used it, and it had great reviews. Ultimately I let it stagnate and eventually removed it, so when I built this new version (for a no-code experiment at first), I decided to charge for it. I thought $2.99 seemed low enough, but high end-ish for a weather app. Haha.

            $1.99 might be better (some feedback I've gotten), but I like erring on the high side.

            If no one bought it, I would have changed the price right away probably, but a few people have paid, so I'll see how it goes with this price for a little while.