1
0 Comments

Single-Player Beta

We put together our first single-player beta and will begin to a) solicit feedback on the core game from friends and network; b) look out for those that help with UI, NFT/graphic design for avatar.
Next stage is to allow live and head-to-head games.

Objective is to create a social and immersive obstacle course competition (sort of a "squid games in your pocket"), and allow users to engage in live events (a fitness Clubhouse).
Audio VR approach: wireless headphones communicate moves, iPhone sensors measure movement (iOS required), users watch digital replay of performance post-game.

(please make sure headphones connect before opening app!)
https://testflight.apple.com/join/VvrPFwT4

Trending on Indie Hackers
I talked to 8 SaaS founders, these are the most common SaaS tools they use 20 comments What are your cold outreach conversion rates? Top 3 Metrics And Benchmarks To Track 19 comments How I Sourced 60% of Customers From Linkedin, Organically 12 comments Hero Section Copywriting Framework that Converts 3x 12 comments Promptzone - first-of-its-kind social media platform dedicated to all things AI. 8 comments How to create a rating system with Tailwind CSS and Alpinejs 7 comments